Monthly Archives: May 2021

Blog: Knockout City – 05/26/21

It’s no secret that I’ve lost my passion for online competitive games as I’ve gotten older, but that doesn’t mean this old man isn’t still capable of stepping into the virtual ring and wreaking some havoc from time to time. While most people are playing those gun-shooting games I’ve opted to spend my time with EA’s newly released competitive dodge ball game, Knockout City, as opposed to the more murder-centric games people usually play. Much to my surprise, Knockout City is actually a pretty fun, albeit slim offering that was well worth the price of “free with Game Pass.”

Knockout City is a free-to-play game that hasn’t realized it’s a free-to-play game just yet, as it’s currently retailing at $20 on just about every modern platform. I’m sure in a few months we’ll get a full “announcement” about how EA is making the game more accessible or something by offering it for free, but we’re not there just yet. Rest assured though, with the amount of free-to-play trappings that are already in Knockout City, I can’t foresee a future where it doesn’t go free-to-play eventually.

But hey, this one’s different, because you’ll be hurling cosmic dodge balls at your opponents instead of bullets, which somehow doesn’t make eliminating an opponent any less grizzly as they ragdoll off the side of a skyscraper. You and your team of two other folks will face off in a best of three, round-based death-match, where the first team to score ten eliminations wins the round. These rounds go pretty quickly, which is exactly long enough for me to almost get sick of playing Knockout City, but instead stick around for another match.

Balls spawn in various spots around the map, with special themed ones randomly selected before you start a match that will also spawn in some of these locations. For instance, one of my matches had explosive balls that are pretty devastating no matter which team you’re on, a fact that I learned the hard way. You basically race to these locations to grab a ball, then sprint on into the location of the map that has turned into an impromptu killing field, where you will either become a dodge ball god or immediately get knocked unconscious.

What’s neat about the game is how deceptively simple it is. What sucks about it is how little you’re told about what everything does. There’s a tutorial that I suggest everyone play, but even that doesn’t cover some of the more advanced maneuvers that you’ll need to use in any given match. For instance, you can turn yourself into a ball that your teammates can throw. How you do this is never spelled out to you nor why you would do this, but I assure you that functionality exists. The same goes for passing the ball to teammates, which seems like a pretty important thing for me to know how to do, but alas, that also wasn’t covered in the tutorial.

It’s probably super simple like the rest of the controls in Knockout City though. When you have a ball, you can hold the right trigger to simultaneously automatically lock on to an opponent and charge up your shot, followed by releasing the trigger to heave the ball. But locking onto an enemy alerts them that they’re being locked onto, so you have to basically mess with them by playing with the timing of your release. Sure a fully charged shot would be devastating but that’s what they’re expecting, maybe an early release will throw them off enough that they mistime their catch attempt. It’s a fun little meta-layer that involves you playing mind games with your opponent, and I appreciated that.

Your enemies aren’t just helpless however, because by timing a grab with the left trigger you can catch the ball and immediately fire it back at an opponent. When that happens, it leads to a lot of Dragon Ball Z styled air battles where two people are just bouncing this dodge ball off of each other in midair until someone’s timing falters. It’s always really cool when you get into one of these back and forth battles because these were easily the most tense moments I experienced while playing. You can also tackle an opponent which will cause them to lose control of the ball, popping it into the air for all of the other anime dodge-ballers to have a chance at holding. That tackle is one of three different dodge actions you can take, all of which probably do something different that I just couldn’t decipher before writing this.

Knockout City is actually a lot of fun, but I just don’t know how long the legs on this thing are. It feels more substantial than something like a Fall Guys, but it also lacks any of the personality Fall Guys had as well. The game has this weird retro-futurism vibe to it that really does nothing for the experience as a whole, but it doesn’t detract from it either, so there’s that I suppose. If you’ve got Game Pass and want to check out Knockout City, I’d fully endorse that decision. However, if you’re asking if you should pay $20 bucks for it, I don’t know that I could stand by that decision, especially when we all know and have agreed that it’ll be free-to-play in a few months anyway.

Blog: Down on the Town – 05/19/21

I initially planned on doing this two months ago, but time is an illusion at best these days and I just kind of missed it, but now seems as good as a time as any to talk about Animal Crossing: New Horizons. Like I said, this would’ve been more apt had it been the 1-year anniversary of its release, but I feel like the things I wanted to say then are still applicable a few months on. So with that said, I’d like to go over my brief love affair with the game and where our relationship stands today.

Like many people, I found that Animal Crossing: New Horizons hit right when I needed it to, providing a pleasant escape from the misery of the newly imposed lock-downs that swept across the globe. Despite how I feel about it today, I still maintain that Animal Crossing: New Horizons was one of the most important games I played during 2020, solely based on how it helped prop up my relationships with others. Yet here in 2021, I might be able to give the game a half hour of my time every two weeks or so, at best. Where did it all go wrong between me and Animal Crossing: New Horizons?

Well it probably has to do with the fact that nothing substantial has happened over the course of the year. Every seasonal event that was rolled out was underwhelming and immediately forgettable, leaving me yearning for the bigger content updates that would never actually come. The events for the most part, all followed a similar formula of “collect this thing so you can craft a different thing,” and that’s pretty underwhelming if you ask me. Sure it follows in the motif of the game itself, where crafting and building are kind of the cornerstones of the entire experience, but sometimes you want to do something that grants you a reward that isn’t a crafting recipe. I just find the Animal Crossing: New Horizons failed to ever do anything with the momentum it built up, as if no one at Nintendo had a plan for if the game actually sold well or something.

The core issue isn’t that the events are underwhelming however, the real issue is that nothing has changed in a meaningful way whatsoever. Sure new items have been injected into the game here and there, but outside of that and the terrible seasonal events, there hasn’t been any real reason for me to spend time on my little island paradise. There aren’t any new buildings or NPCs to interact with, nor have there been any new shops to spend my dragon’s hoard of money in. No new functionality has been added to the game outside of being able to go swimming and diving for clams or whatever, so I’ve just been in this, “why bother?” mentality with the it all. Hell, none of my townsfolk ever have anything interesting to say anymore either. Just like real life, in Animal Crossing: New Horizons I’m just kind of going through the motions.

It’s an absolute shame too considering that a lot of the good will and praise that people heaped onto Animal Crossing: New Horizons when the pandemic started has almost entirely evaporated into thin air. Everything I hear about the game itself these days falls into one of two buckets: Either it’s an event from last year coming back much to the chagrin of the people still actively playing it, or how Nintendo patched out a glitch that people found because they wouldn’t want the game to be too fun.

I guess this is the part where I’m supposed to list things I’d like to see added to the game, but at this point I’d take anything. The game has gotten so stagnant and dull that even just a new store or mechanic could entice me to check in on my animals who refuse to do any manual labor, instead opting to let the town get overrun by weeds before actual getting their hands dirty. I remember rumors of cooking systems and more in-depth interactable objects like in past entries of the series, none of which have actually come to pass. Honestly I was kind of hoping that Animal Crossing would inject more Harvest Moon or Stardew Valley elements into it for the people who really wanted to stick with the game. Give players more things to do on a mechanical level and stop being so punitive when it comes to doing simple shit like rearranging the layout of your town.

It just sucks to think about because Animal Crossing: New Horizons helped me transition from a relatively normal life to the one I’m currently living without falling too deep into a pit of despair. Its positive, bright and cheery atmosphere was truly the pick-me-up I needed during some of the rougher parts of the lockdown. It was a way for me to keep in touch with my partner who lived far away at the time, as well as friends and co-workers. It was a lifeline during an incredibly bleak period of time, and to see it just be ignored after being so influential and beloved in the gaming space is incredibly disheartening. I hope something new comes into play soon, but I’m really not holding my breath.

Blog: Dinoslayers – 05/12/21

When I think about horde modes in video games, things like Call of Duty’s zombies modes and the aptly named horde mode from the Gears of War series spring to mind. While I’ve never really resonated with them at all, it’s impossible to deny how popular and successful these modes have been, so much so that there are games that are completely built around the concept itself like Left 4 Dead and the upcoming Back 4 Blood. These games are not my jam at all, but somehow I’ve managed to spend a couple of hours with one of these styled games this past week. If you haven’t heard about Second Extinction yet, prepare to be informed by someone with a middling at best level of interest in the genre and an even shoddier level of knowledge about dinosaurs.

As the name might imply, Second Extinction is an objective-based horde-styled game where you and two of your buddies wander around a miserable planet, gunning down all sorts of mutated dinosaurs. In the early portions of the game you’ll mostly be shooting at raptors with a penchant for spin-kicking you, spitting poison at you, and turning invisible, just like I remember learning about in school. There are other, more interesting dinosaurs that will need a good bullet-ing as well, but the majority of what I faced early on were these shitty mutated raptors.

You choose a character to play as, each of which comes with their own suggested loadout of weapons and abilities but you can pretty much just make any character use any weapon you want, which is good considering you could end up like me and get fooled into using what can only be described as the “World’s Most Useless Sniper Rifle”. Not only is it hilariously inaccurate and ineffective, but the scope itself is fogged over and impossible to see through, making aiming through it bizarrely impractical. If you’re looking to play Second Extinction, do not use the sniper rifle.

My biggest complaint with Second Extinction was just how meandering the entire thing felt. I never quite knew what we were doing or why we were doing it, and some of the missions and objectives were either unclear, tedious as hell, or some combination of the two. But despite that we still had a pretty good time traipsing through the snowy landscape towards our next inscrutable goal, all the while utilizing our abilities and various equipment in something that resembled synergy. One friend would call in some ammo, while I would call in equipment or use a stun grenade or satchel charge to really stop a charging dino in its tracks. But it’s hard to tell if that’s something I can credit to the game or just to the fact that I like playing games with my friends.

I don’t think Second Extinction is a bad video game by any metric, and considering that it’s still in early access it certainly has a good foundation to build upon. My biggest hope is that the rough edges and bugs get taken care of, because the game is currently pretty buggy and crashy. Things like dead dinosaurs getting launched into the stratosphere can stay in the game, but the lack of any voice chat control in the game is wild. It must’ve taken us about an hour for us to figure out how to mute each other in the game so we could continue using Discord without hearing our voices doubled. Eventually we managed to mute ourselves through the Xbox app, but boy-howdy did that take way longer than it needed to. And maybe fixing that miserable sniper rifle could be something worth investing some time into.

But if you have Game Pass and two friends who are looking to do what the owners of Jurassic Park didn’t have the guts to, vis-à-vis just gunning down those rogue dinos, then I think Second Extinction might be worth checking out.

Blog: A Game of Chicken – 05/05/21

There are moments in life when you’re absolutely positive that one thing will happen, yet against all odds, something entirely unexpected occurs. That’s basically the story of how I ended up purchasing an Xbox Series S in a nutshell. I recall months of following various Twitter accounts to clue me into stock drops at various retailers, only to see the “Out of Stock” message appear within seconds of clicking the link. I would have never expected to be able to purchase a next-generation console on a whim, but here we are, $325 later, and a new Xbox is on its way to me.

There was a few months where I was pursuing one of these plastic monoliths in a pretty obsessive way, but every time a notification would pop up on my phone and I clicked it, all I’d end up securing was a vast amount of disappointment. So one day I decided to scale back and just stop trying so hard. I stopped following every stock-checking Twitter account I had latched onto, turned off all notifications and moved on with my life. But I did continue to follow one account that posts deals from all across the gaming landscape and not just consoles. Turns out, that was right move.

The gang’s all here…

I woke up the other morning and eventually got around to checking up on social media to see what horrors occurred in the world in the past 7 hours or so that was unconscious. I came across a post from this Twitter account that just indicated that Microsoft was selling the Xbox Series S on their site. Unfortunately that post was from 9 hours ago, so I probably missed out on it, but I figured I’d click anyway just to confirm it for myself.

The weirdest thing happened: The site didn’t say “Out of Stock” like it usually did, instead it just read, “Add to Cart,” which I earnestly assumed to be a glitch or something. Jokingly, I clicked it, all the while knowing that this would error out and show me the way out. But gosh dang-it, the site just sent me to the cart where one of these elusive consoles was just chilling and waiting for me. “This can’t happen,” I thought. “The listing went up last night, there’s just no way,” I continued to say as I signed into my PayPal account to finalize the purchase.

So I filled out all the information and pressed the final confirmation button, still fully expecting for this to not work. But lo-and-behold the transaction went through, and I was left sitting there, slack-jawed at the concept that I could, nine hours later, just purchase this console I wasn’t really looking to ever buy so easily. Surely an email would come in and say that my order couldn’t be completed or something, right? Nope, I have a tracking number and everything now and I still don’t believe that this actually happened.

Finally, a “best value” option that’s actually the best value

As of writing this, I don’t have the console just yet. It’ll allegedly arrive on the day this blog goes up, but that remains to be seen. This may not seem as buck-wild of a story as I think it is, but it’s important to contextualize it all with just how fanatical about finding a next-generation console I was. Maybe I just got lucky because no one is really frothing at the mouth for a Series S, but I literally don’t know if that’s even true or not, that’s just me spouting conjecture at this point. All I know is that I’m surprisingly excited to receive this thing, and terrified of the idea that it’s being shipped as is and not in a discreet box.

In preparation for my new toy, I’ve reorganized my entertainment center which was basically me unplugging the dust-covered Xbox 360 that was on it and chucking it into storage, as well as giving that severely neglected piece of furniture a good cleaning. I also decided to upgrade my Game Pass subscription from the overpriced PC only version, to the slightly more expensive Game Pass Ultimate, which upon further reflection, is an incredible deal. So yeah, that’s the story of how I played chicken with a website and lost so badly that I ended up $325 dollars poorer, but I do get one of them new-fangled viddy-James boxes out of it. Well, allegedly, I’m still not convinced it’s actually on its way to me. I’ll update this post either way when the time comes.

UPDATE: It’s actually here. Weird.