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Tag: Features

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Valentine’s Play

Even though our 2020 Game of the Year coverage is dead and buried with the rest of 2020, there’s still one list that I felt needed to be published in regards to the games I played last year. See, my partner and I started dating towards the end of 2019 and like most people, were put into a really challenging position when it came to maintaining our relationship while we were both quarantined. Luckily we both had Nintendo Switches and were able to have “date nights” where we’d just play games and talk for hours, something we still do only now in person thanks to them moving closer to my place. So in celebration of Valentine’s Day, here are some of the games we played and continue to play together that they have specifically called out as their most memorable games that we’ve played together in no particular order…

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Demos of the Steam Game Festival 2021

It’s times like these that I’m really grateful that my internet provider hasn’t saddled me with data caps, because I’ve downloaded a ton of demos from the ongoing Steam Game Festival that would certainly have resulted in some sort of additional charge on my bill. But the point is that as of February 3rd, 2021, you can open up Steam and download a bunch of demos for upcoming games. While I could never play all of them, nor would I ever want to be in a position where I had to, I did play some of the titles and have a few thoughts about what you should try and what you should avoid…

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Some Notes About Baldur’s Gate III

Before I dive into the bulk of this article, it should be mentioned that no video game could ever truly capture the Dungeons & Dragons experience solely because there are static limitations to any video game. You can account for a lot of things as a game designer and try to cater to dozens of styles of play, but no game could adapt to the wild and imaginative things that players regularly ask of their DM’s quite like a living, breathing person present. Yet in spite of all of that Baldur’s Gate III already shows incredible promise when it comes to representing D&D and is a game I’m genuinely enjoying…

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About That Avengers Beta

Since their surge in mass popularity during the 2010’s, I’ve been yearning for an Avengers game that would appropriately blend the varied powers of the Earth’s mightiest heroes with actual fun gameplay. Things were looking very promising when Marvel’s Spider-Man released two years ago on the PlayStation 4, but all of those positive feelings slowly drained away as I spent some time with Square Enix’s Marvel’s Avengers beta…

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Review: SpongeBob Squarepants: Battle for Bikini Bottom – Rehydrated

Towards the end of my time with SpongeBob Squarepants: Battle for Bikini Bottom – Rehydrated, my opinion of it had soured so drastically from how I felt when I began it. Being a 3D platformer from 2003, it shouldn’t be a surprise to anyone that you’re hopping from level to level, completing challenges and solving puzzles in order to obtain some sort of shiny object, which in this case are golden spatulas. Collecting enough golden spatulas grants you access to more levels, where you’ll do more challenges and so on and so forth. It’s a 3D platformer through and through…

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Review: BarnFinders

BarnFinders is a game that I am deeply conflicted about. It’s the exact sort of mindless, meditative gaming experience that I love so much, most of which involves you finding, repairing and selling various flotsam and jetsam at your own junk shop. It also is a game that is tremendously unfunny and at incredibly problematic in the way it represents various ethnicities and cultures…

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A Look Back at The Steam Game Festival

As we watch the corpse of E3 gently float down the stream with golden coins placed over its eyes for The Riverman to grant it safe passage, we find ourselves in the midst of constant press events that look to fill vacuum E3 left in its wake. One of these events came in the form of the now concluded Steam Game Festival, where developers could directly market their upcoming games via Steam and allow us to download demos of upcoming games. I played a couple of these demos and wanted to provide a little bit of insight into each of the games I got my hands on…

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Cyberpunk 2077 and its Already Massive Fandom

Since its announcement and various gameplay reveals, I’ve noticed this low yet consistent stream of cosplay, projects and fan art surrounding the upcoming Cyberpunk 2077.  It’s not that it bothers me or anything like that, I just find it really strange that there’s this fandom that exists already around a game that won’t be released for some time…

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Gut Check: Streets of Rage 4

Streets of Rage 4 nails everything you would hope for out of a sequel to one of the greatest brawler franchises in history.  It retains all of the chaotic action of it’s predecessors, while paying tribute and modernizing the unique aesthetics the series was known for.  That dedication to honoring the roots of the franchise is a double-edged sword however, highlighting both the good and bad the genre has to offer…

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Hoop Dreams

Like a good chair, video games can provide a sense of comfort and security despite their subject matter.  Maybe you play League of Legends every night, or World of Warcraft religiously, or something else entirely, but odds are that there’s a game you keep coming back to when there’s nothing else to play.  For me, I sink dozens and dozens of hours into the NBA 2K series of games because I’m a massive fan of the sport along with the games themselves.  That’s not a qualitative statement however, because I think there’s tons of room for improvement in the series, from bug fixes to features, and even new modes entirely…

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Gut Check: Cloudpunk

Cloudpunk is a blend of two of my favorite kinds of elements in games:  Cyberpunk aesthetics and a mundane profession, in this case a delivery driver.  Sprinkle in an engaging yet slowly unfolding story with interesting and sometimes genuinely funny characters and you’ve got yourself the recipe for a game that is one-hundred percent up my alley…

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Gut Check: Foregone

Stop me if you’ve heard this before, but Foregone is an early access, side-scrolling, pixelated action game, akin to something like a Metroid or Castlevainia.   In my short time playing it I can safely say that it never reaches the highs or lows of the genre, but just ends up feeling like yet another one of “those” kinds of games, that’s totally serviceable…

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Curiosity isn’t Enough

I’ve often talked about upcoming games by expressing my interest and curiosity in them, as if I was some sort of scientist or detective trying to deduce something.  While I’ve played a lot of games that fell in this bucket, there are some that I just never got around to and probably never will.  So here are a few games that I’ve been curious about for a while that I’ll probably never play…

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I Hate Bunny Day

Like most of the world, I’m dedicating a lot of time to the recently released Animal Crossing: New Horizons, a game which I absolutely adore.  The simple pleasure of just building and maintaining my own island has been, among other things, therapeutic.  That is until April 1st rolled around and every Animal Crossing: New Horizons player got pranked at the same time by a giant asshole dressed up like a bunny…

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Walkabout in Walking Simulator

As someone who hasn’t played nor has no intention to play Death Stranding, it’s been fascinating to experience what essentially is a gigantic parody of it.  If you haven’t seen it, there’s currently a free game on Steam called Walking Simulator that’s basically one giant joke at Hideo Kojima’s expense.  It’s shallow, it’s stupid, and it isn’t fun, but it made me laugh and that’s gotta count for something…