Tag Archives: Heave Ho

Valentine’s Play

Even though our 2020 Game of the Year coverage is dead and buried with the rest of 2020, there’s still one list that I felt needed to be published in regards to the games I played last year. See, my partner and I started dating towards the end of 2019 and like most people, were put into a really challenging position when it came to maintaining our relationship while we were both quarantined. Luckily we both had Nintendo Switches and were able to have “date nights” where we’d just play games and talk for hours, something we still do only now in person thanks to them moving closer to my place. So in celebration of Valentine’s Day, here are some of the games we played and continue to play together that they have specifically called out as their most memorable games that we’ve played together in no particular order.

Trine 1&2

I don’t recall exactly when it happened, but at some point there was a really good deal on all 4 of the Trine games that were bundled into one package that we took advantage of. Both Trine 1 and 2 were big hits around these parts as we’d both been craving some sort of cooperative game with some light progression elements (my words, not theirs). I’d dabbled in the Trine games before, but never really dove into one like we did last year.

The amount of laughter and joy that would come out of our Trine gaming sessions is something that I’ll always treasure. Despite the game being overtly cooperative, my partner found a way to make it competitive by having to be the first one across any gaps or even just the first one to collect the various pickups and collectibles scattered around the levels. It was a really fun pair of games that we were quite simply hooked on for a few months last year.

While we both had a chaotically good time with the wacky physics-based mayhem and puzzle solving of the first two games, we only made it a few levels into the third entry of the series before we hit a wall. Trine 3 ditches the solely side-scrolling nature of the first two games in the series in favor of this 2.5D kind of approach where characters have to travel along the Z-axis to progress through the levels. While I was used to games that either dabbled in or lived completely in the third dimension, they weren’t as comfortable with it and bounced off of the game pretty quickly. It also didn’t help that Trine 3 is buggy as hell and that third dimension makes a lot of the mechanics they had come to know and understand be a lot more fiddly and unresponsive. But none of that can take away from the fact that the first two titles were great fun for the both of us.

Overcooked!

I have this terrible habit of accidentally introducing my partner to games that I kind of like, only to have them turn around and demand they be the only games we end up playing. Overcooked might just be the epitome of this unwelcome trend, but it’s something my partner truly enjoys to the point where it’s the only thing they want to play lately. I wasn’t exactly sure what specific things they enjoy about the game itself, so I just went ahead and asked them.

“I like that we have to work as a team for a common goal. And it is fast paced so we really have to focus on communicating (well) and figuring out a strategy to complete the objective.” While they enjoy the fast-paced, communication heavy gameplay loop that Overcooked is all about, I just find myself unable to work that fast while focusing on several different objectives at once. Luckily, their brain seems to be significantly more capable of keeping track of multiple concurrent objectives without entering a fugue state, which is basically what happens to me whenever we play.

But the point is that Overcooked is a game that’s been wildly popular among the two of us, and while it might not be my favorite game, they sure do enjoy the hell out of it. One thing we can both agree on however, is that the game itself is overwhelmingly charming, from the character designs to the music, Overcooked is a delightful game to experience with another person.

Dr. Mario

I did not anticipate launching the NES or SNES virtual console thing that’s on the Switch as often as I had last year, but we both did because that’s where Dr. Mario lives. The classic puzzle game not only boasts two of the best music tracks in video games ever, but it was fun enough to become a long time favorite for my partner and I. Now, I really liked Dr. Mario as a kid, but I don’t know that I’d consider it one of my absolute favorite games of all time. But my partner, well they were and still are pretty obsessed with the good doctor’s particular brand of hurling pills at their patients until a cure happens.

It was seriously the only game that we’d play for a while, offering a good distraction as we made conversation. However, there’s only so much Dr. Mario I can personally endure before the siren song of the “Fever” track becomes an unwelcome ear-worm that won’t leave no matter what I do. Like I said, I enjoy Dr. Mario, but my partner fucking loves it.

Heave Ho

Heave Ho is the kind of game that is so absolutely hilarious to play that a person might have to sprint to the bathroom mid-game in order to avoid pissing their pants. That to me is the surest sign of a game being great fun. Both my partner and I absolutely loved Heave Ho so much that even now we still boot it up and bash our heads against some of the super challenging levels that you unlock after beating the game. There’s just something so delightfully stupid about what you’re doing at any given moment in the game, whether it’s locking arms with one another and trying to swing across the level or just plummeting to our death and watching the blood splatter fly up and coat the other person.

If you haven’t played Heave Ho with at least one other person, you’re truly missing out. It’s easily been one of our favorite games to play together and is probably my favorite game on this entire list.

Nidhogg II

Nidhogg II is a lot like Overcooked for me in the sense that I like it well enough, but not nearly in the same way that my partner does. I don’t know what it is about Nidhogg II that they enjoy so much, but whatever it is has led to me playing way more Nidhogg II than I ever intended to. They’re crazy about this game in a way that I personally didn’t expect, although it’s pretty hilarious to both of us whenever I unsuccessfully try to outrun a sword that’s spiraling through the air in my direction. Or maybe it’s when I accidentally roll off the side of the stage like a goober. Or maybe it’s when I slam my head into a doorway. Or maybe it’s when I hit the jump button too many times and just bounce around waiting for something pointy to pierce my flesh.

When asked, my partner said, “I like how competitive it gets, and that it is just us against each other. One slip up an you can gain a lot of ground, so you have to be focused and make sure you keep pushing in your direction.” While I agree with that sentiment, I think my ever growing ambivalence towards competitive games keeps me from enjoying it as much as they do. But hey, it’s still a good time when we do end up playing Nidhogg II.

NES Pro Wrestling

Image credit: u/mastablasta26 on reddit

Let me be clear when I say that neither of us have any sort of affinity for wrestling at all, but something about this game makes us lose our minds and breakdown into fits of laughter. I personally love the ridiculous characters like Star Man and King Corn Karn, but I’m pretty sure my partner is more into how their button-mashing ability out performs my haphazard attempts at learning the controls. I think I’ve only managed to land one spinning back kick on my partner, whereas they’ll transform their character into a whirling dervish of limbs that has a natural ability to connect with my face.

Whatever it might be, all I know is that against all odds we found great joy in a game that neither of us would have gone out of our way to try had we not been bored during our distanced quarantine. There’s also one on the SNES virtual console analog that’s also very good, but nothing beats the classics I suppose.


There were plenty of other games that we played together that I really enjoyed that I wanted to call out specifically. Things like Animal Crossing: New Horizons and Castle Crashers jump out to me as games that defined our time in quarantine. But this is just a slice of the games that we’ve tried together. I’m still trying to get them to try out Scott Pilgrim vs. The World: The Game with me, as it’s easily one of my favorite beat-em-ups of all time with a crazy good soundtrack to boot, but we’ll see how that goes.

But just today, February 12th, the Nintendo Switch port of one of the greatest Mario games of all time is being released. Of course I’m talking about the incredible and easily overlooked Super Mario 3D World + Bowser’s Fury, a title that just rolls off the tongue. That ranks incredibly high up on my list of Mario games and I can’t wait to share with my partner how delightfully chaotic that game can be in multiplayer. I predict many instances of getting hurled off of the side of a level that will be immediately followed by a barely stifled giggle on their end and a sigh of resignation on mine, a constant theme that exists throughout most of the games we play together.

And that’s kind of it really. Video games are a big part of our relationship, and I’m always on the lookout for new and interesting experiences for us to try out. I’m still trying to figure out what games will be a hit and which ones won’t, but I’ll get there. One day I’m going to get them into something more dense and complex, but I have no idea when or what that will be. Anyway, enjoy your Valentine’s Day if you’re celebrating it, and for the love of God, don’t go out to eat at a restaurant. Just stay home, hang out with your partner, and play some dang video games.

Game of the Year 2019

Man, 2019 has been a weird one for me.  Normally by this point in the year, I have a pretty clear idea of what a top ten games list looks like, but not so much this time around.  That isn’t to say it’s been a bad year for video games, in fact, I bet there’s people out there who were spoiled rotten by many of the releases.

The problem wasn’t a lack of quality games coming out, it was just an issue of those games managing to keep me engaged long enough to power through them.  So with all of that pretext, here are the top 10 (11) games that I played this year.



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HONORABLE MENTION:  RED DEAD REDEMPTION 2 PC

Before we dive into the list, I gotta pour one out for the PC release of Red Dead Redemption 2.  Granted, it was an abysmal launch of a port in an age where PC ports have been pretty good, but returning to the old west that I fell in love with last year has been wonderful.  Especially now that it isn’t running like utter garbage.

Technically it came out last year, so I can’t in good conscience put it on the list.  Just know that it would probably be top 3 if it was.



10.) LATER ALLIGATOR

Later Alligator wasn’t a long experience, but it was a fun one.  The hand animated, point and click adventure game that’s chock full of diverse mini-games really won me over this year.  The writing was funny, the story and characters were all charming in their own ways, and the premise itself just oozed with ridiculousness.



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9.) STAR WARS JEDI: FALLEN ORDER

Star Wars Jedi: Fallen Order is a tough game to talk about because I feel so conflicted about it.  On the one hand, it’s scratching that Star Wars itch so well for me, telling an interesting enough story in a world that I absolutely love.  Yet on the other hand, it can kind of be a trial in tedium the further in you get.

That isn’t to say I didn’t have a good time with Star Wars Jedi: Fallen Order, because I really did.  It’s just unfortunate that as you progress further into the game, it starts to feel very repetitive and uninspired.  It also suffered from a lot of performance issues which consistently made themselves apparent.

But even through all that, I managed to find joy in the world and story that Star Wars Jedi: Fallen Order was doling out.  The satisfaction of chaining together all of your force powers and light saber abilities is a delight, and gave me those rare moments of fulfilling a Jedi power fantasy.



8.) RING FIT ADVENTURE

I’ve never played a game that physically hurt me, but Ring Fit Adventure is a game that’s left me sore while rubbing in the fact that I haven’t actually done much.  In case you aren’t aware, Ring Fit Adventure is the latest in Nintendo’s attempts to make you healthier.  It comes with a Pilates ring that houses one Joy-Con controller, while the other goes on a strap around your thigh.  You then do exercises to progress through levels, fight battles, and sweat profusely if you’re like me.

Even if we set aside the exercising aspect of  Ring Fit Adventure for a moment, it’s a pretty fully featured game with various modes including a full on story mode, mini-games and custom routines.  You also do things like upgrading your gear to make your workout attacks and defenses better, as well as crafting different smoothies which will give you certain buffs in battle.

Oh yeah, also you battle monsters in this pseudo turn based workout fight.  Each enemy is color coded to match a type of workout that you can do.  For example, a blue monster is weak to leg based workouts, so selecting squats or knee lifts will damage the enemy more.

It is wild that I’m describing the RPG mechanics of a workout game, but it’s actually a lot of fun and really effective at what it does.  Ring Fit Adventure has been my go to for working out, not only because I can work up a sweat with it, but because it’s actually fun.



7.) PIKUNIKU

One of the first new games I played this year ended up being one of my favorites.  Pikuniku was a delightful little game in which you stumble through a world besieged by an evil corporation that’s trying to take over everything.  Through a light mix of puzzle solving and platforming you make your way across the land, solving all the problems you can in service of overthrowing said corporation.

It’s oozing with charm, it’s light and breezy, and it’s weird as hell.



6.) CONTROL

Control is a weird one for me.  Early in the game I was completely enthralled, exploring every nook and cranny, reading every note and memo, and watching every video log I came across.  Control does world building better than any game I played this year.  But as I got further and further into the game, I stopped doing a lot of the side quests and stopped reading every piece of paper that wafted past me.  The tension and intrigue that drew me in from the beginning began to feel rote and tiresome, and none of it because of any inadequacies in the story or world.

No, the real issue I had with Control was the combat and how frequently you had to engage with it.  Every encounter became a chore that ended with me having to hunt down the one last enemy who got trapped behind a corner, or buried under some rubble.  More importantly, the boss battles were the thing that eventually broke my back with Control.  The difficulty spikes that usually centered around the bosses eventually made me stop playing the game all together for a while.

Eventually I came back to it and powered through to the end.  The story manages to hold up its end of the bargain, but the combat never gets any better, even when you get some of the late game powers.  It’s a real shame considering when it came out, I was ready to place it at the top of my list.  Still though, Control is a hell of a ride despite its failings.

That being said, there’s a sequence at the end of the game that is absolutely incredible.  Look up the “Ashtray Maze” if you’re curious.



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5.) MY FRIEND PEDRO

My Friend Pedro is one of the few games I felt compelled to actually review this year, mostly because it’s just so damn cool.  In another example of style over substance, My Friend Pedro isn’t the most elegant game to play, but it provides such an awesome power fantasy that I still will occasionally pop into just to get my Matrix fix.

It’s a game that really only has the one, slow motion, bullet-time gimmick, but it does it really, really well.  It’s because of how well it does that gimmick, that I find myself coming back to it every once in a while, just to get that action movie feeling again.

The controls can be a little weird and cumbersome at times, but when it clicks, it just looks and feels so good to play.



4.) HEAVE HO

I’m pretty sure I pissed myself once while playing Heave Ho.  It’s a game that’s so utterly absurd and preposterous, that you and the people you’re playing with can’t help but crack up.

Heave Ho is a physics based platformer, I guess?  You and your buddies are these creatures with a face and two arms, each controlled using the triggers on the controller.  You navigate levels using “teamwork” and your incredible climbing skills in an effort for everyone to make it to the goal.

It’s the kind of game that you need to play to really understand it, because describing it doesn’t do it justice.  Do yourself a favor, get some friends and a copy of Heave Ho, and you won’t be disappointed.



3.) SUPER MARIO MAKER 2

Super Mario Maker 2 along with its predecessor, managed to tap into this primal horror that lurks inside of me – making people test their might in the crucible of my own design.  I normally don’t engage with level creation based games, but with Super Mario Maker 2, I already knew the language of how everything interacts with each other from years of playing Mario games.  I know what kind of blocks a shell with break and bounce off of, or what a super mushroom does, or that music blocks are evil.  Knowing all of that just makes it so easy for me to dip into the creation suite and have a great time.

On the flip-side, I get to play near infinite amount of new levels, some of which are well designed, whenever I want.  While the creation tools aren’t as easy to work with as they were on the Wii U, Super Mario Maker 2 has a permanent place on my Switch.



2.) THE OUTER WORLDS

It’s really odd that I enjoyed The Outer Worlds as much as I did considering my general apathy and dislike of the games it so clearly is building off of.  Where The Outer Worlds succeeds as opposed to games like Fallout and The Elder Scrolls is in its refinement and focus.

The Outer Worlds isn’t about the scale of the world as much as its about packing it with (mostly) meaningful and interesting things to do and see.  From brilliant writing, excellent gameplay, interesting characters and a well thought out and engaging setting, The Outer Worlds is a complete experience that doesn’t waste your time.

I’ve heard some people grouse about how this game is too easy or too streamlined, striping away some of the deeper RPG elements they love, but they can huff my shorts because this is the first time a game in this style has ever won me over.

Honestly I’m shocked that The Outer Worlds is a game I enjoyed, let alone put this high up on my list.  I would’ve never believed you if you told me this earlier in the year.



1.) UNTITLED GOOSE GAME

Okay, so hear me out.  Untitled Goose Game isn’t the best game I’ve ever played, in fact, it isn’t even that good of a stealth game.  But, what it did was bring me a ton of joy and made me laugh.

I’ve had more fond memories playing as a nasty goose than any other game this year.  Untitled Goose Game constantly kept me smiling and laughing as I fought against the purposefully cumbersome controls in an effort to throw a rake in a lake.

The truth is that Untitled Goose Game is just pleasant.  Even when you’re traumatizing a kid who clearly is terrified of geese, or stealing a mans crops, or getting a guy to break his neighbor’s vase, the game still manages to just be fun without being overly complicated.

I genuinely enjoyed my time being a nasty goose and come back to it pretty regularly to try and sweep up the additional challenges that unlock when you beat it.  It may not be what you’d imagine a traditionally good game looks like, but this game made me happier than any other game I played this year.

It’s short, it’s sweet, and it’s my game of the year for 2019.



So that’s it everyone, Game of the Year 2019 is in the books.  I hope you enjoyed the articles that went up this week, because they were a lot of fun to write.  This is the last post going up in 2019, so I just wanted to thank you for sticking with me throughout the year.  You have no idea how much your support and readership has meant to me.

Happy Holidays and Happy New Year everyone.  See you in 2020.