Tag Archives: Spiderman

Blog: The Big Hitters – 09/05/18

September is finally here, and with it comes the annual dump of video games that we all know and love.  This isn’t a comprehensive list of releases by any means, rather it’s a list of the bigger games that I’m personally keeping an eye on.


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Marvel’s Spider-Man [09/07/18]

Like a lot of people, my memory of Spider-Man games gets real blurry right after the 2004 release of Spider-Man 2 for the PS2 and Xbox.  There are a lot of reasons people consider that one to be the most memorable, but all I really remember is that the web-swinging felt really good.  All I know is that there’s a new Spider-Man game that looks like it’s combining the feeling of moving around as Spider-Man with Arkham Asylum-style combat, which seems like a match made in heaven for me.


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Shadow of the Tomb Raider [09/14/18]

I’ve been really impressed with the rebooted Tomb Raider games we’ve gotten thus far, and Shadow of the Tomb Raider seems to be building upon the already solid foundation its predecessors have laid down.  I may not know anything about what’s actually going on in the story of Lara Croft over the course of these games, but playing them has been an absolute blast, and I look forward to eventually getting to shoot arrows at dudes who wander too far into the woods.


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Life is Strange 2 [09/28/18]

Set in the same universe as the first Life is Strange, the upcoming sequel is also angling to pinpoint my heart and viciously attack it until I feel like an angsty and confused teen once again.  I haven’t been looking at any pre-release materials because I’d just like to experience it at my own pace, but from what I gather it revolves around two brothers and a murder.  But even without knowing anything about the plot, I was so taken with the first game that I’m onboard for whatever they would do with a sequel.


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Red Dead Redemption 2 [10/26/18]

Do I really need to write anything about why I’m excited for Red Dead Redemption 2?  At the bare minimum I’ll say that I really enjoyed the tone of the original Red Dead Redemption and think the overall game was a triumph in game design.  It’s refreshing to see Rockstar make a game that isn’t all about being satirical and lampooning some aspect of our society.  Red Dead Redemption 2 looks like an incredibly ambitious game and I can’t wait to get to spend time with it.


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Hitman 2 [11/13/18]

It seems surreal that a sequel to Hitman 2016 is right around the corner.  That game was so damn good and I really don’t know how you’d make that experience better, but the  folks over at IO apparently have found a way.  My only reservation with Hitman 2 is the fact that they’re ditching the episodic model in favor of a traditional release.  That’s totally valid, but I feel like some of the appeal to the 2016 release was the fact that because there were limited levels, you’d replay them over and over and try to exhaust every option available to you.  But hey, I’ll take Hitman 2 any way it’s offered to me.


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Fallout 76 [11/14/18]

I don’t like Bethesda RPGs, and I strongly doubt this game is going to convert me, but boy howdy am I curious to see what the reception to Fallout 76 is.  From everything I’ve heard about the way it works, it seems iffy, but I’d love to be proven wrong on this.


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Super Smash Bros. Ultimate [12/07/18]

I mean, I really don’t care about Ultimate, but I’m a really big fan of how Nintendo went ahead and got every character from past entries as well as added some heavily requested ones, while making sure not to let Waluigi be a full character.  Waluigi sucks.

Blog: Me3 – 06/13/18

There is so much other stuff that didn’t make conference stages that I’m sure will be in my lane, and I can’t wait to hear about them.  But from what I saw over the past few days, these were some of the notable games that caught my eye at E3 2018.


Battlefield V

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I’ve had a weird relationship with Battlefield over the years.  I really enjoy it conceptually, but the actual playing it part usually is hit or miss for me.  Part of why I enjoy it so much has to do with the memories I have of playing past entries with my friends.  Having reconnected with one of my old Battlefield 3 buddies might be the reason why Battlefield V is so enticing to me, but I hope that game itself can stand on its own merits.


Halo Infinite

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I have no idea what this game is going to be or why it isn’t called Halo 6, but I do know that as a long time fan of the Halo franchise, I’m excited to see what this one does differently.  I personally wouldn’t mind if this turned out to be an evolving platform for the Halo series going forward, but I’m curious either way.


The Awesome Adventures of Captain Spirit

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I really, really enjoyed Life is Strange and am onboard for anything that expands that universe.  I felt that way even before I learned that it was a prequel to the upcoming Life is Strange 2, so knowing that all of these games weave into each other is just icing on the cake.  And honestly, this game looks whimsical as hell and evokes a weird Calvin and Hobbes vibe with the main character losing himself in these imaginary worlds he’s conjuring.  Also it’s free.


After Party

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The people behind Oxenfree are making a game about having to out drink the devil to regain their mortality and be returned to the world of the living.  I can’t wait to see more of it and eventually play it next year.


Tunic

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I written about Tunic before, and all of my feeling about it then still ring true.  It’s adorable, it has an awesome aesthetic, and it looks like the combat is going to be challenging and rewarding enough to pull me through the entirety of it.


Dying Light 2

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I loved the first Dying Light and seeing the systemic changes they’re making to that game gets me even more excited.  I love concept of being able to shape the world and story based on your decisions, and mixing that with the already great mechanics of the first Dying Light is a home run.  The only thing I wish I could change about these games is the zombies.  I would love this exact game even more if no zombies were involved.  But hey, I’ll take this either way.


Cyberpunk 2077

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The reveal trailer alone was enough to solidify my excitement, but the additional details that came afterwards make it all the more tantalizing for me.  CD Projekt Red confirmed that Cyberpunk 2077 is a first person RPG that allows you to customize a character with various stats, “Cool” being one of them.  It’s an open world where you drive around (I’m assuming exclusively in a DeLorean) and shoot people.  There’s more details here that should get you just as pumped as I am.


Starfield

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I don’t know what it is, or when it’s coming, but the concept of a big Bethesda RPG in a sci-fi setting that doesn’t suck (Fallout) is something I’m interested in.


The Quiet Man

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I’ll be real here, I mostly included this because the name is so dumb, but the little tiny glimpse of combat we saw was pretty captivating for me.  I’m always down for some good punching and kicking in games.


Beyond Good & Evil 2

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Another one of those “what even is this game” games, BG&E2 looks impressive visually and mechanically, I just want to know what I’m doing and what the structure is.  But that world seems pretty cool to me and that’s enough to keep this game on my radar.


Trials Rising

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Trials is fun, you should play a Trials game.  That is until you reach the last few levels where the impossible is asked of you.  With alleged better tutorialization, maybe I can finally beat the final levels of a Trials game.  Probably not though.


The Last of Us II

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Games are too happy these days.  I need a good ol’ fashioned romp through the morose to bring me back down to Earth.  Nothing like a sequel to the heart-wrenching Last of Us to fill that void.  Seriously, fuck this game for looking so amazing and making me want to play it.  I know how this ends, and it most certainly is in tears.


Ghosts Of Tsushima

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Just watch the trailer Sony showed off for Ghosts of Tsushima.  That should be all you need to know about why I want to play this game so badly.


Spiderman

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I feel like with the popularity of the Marvel movies over the past few years, I should be up to my ears in good superhero games to play.  Unfortunately, since the Arkham games wrapped up, I’ve only been left with Lego-based options.  Then you got Spiderman over here, shooting his hot webs all over the place, and I’ll admit it – I’m impressed.


Super Smash Bros. Ultimate

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I think what I enjoy most about Smash Bros. isn’t the actual gameplay, but the absurdity of its roster.  Seeing shit like Solid Snake punching Sonic in the mouth, or Ryu uppercutting Cloud into space just fills me with a joy that I had long forgotten.  Smash Bros. just seems like Nintendo got a hold of a bunch of 80’s and 90’s kids and asked them who would win a fight, over and over.


 

We Watched The Sony Press Briefing | E3 2018

Hideo Kojima presents: The Sony 2018 E3 Press Briefing.


 

 

 

 

 

 

The Last of Us II

We open on the composer of The Last of Us sitting in the corner of the stage and playing some very somber tunes on his banjo.  Without any gameplay happening.  Just him playing the banjo.  In this very small church themed venue.

Once he finishes, the lights fade and the footage begins.  We open on some people having a party in the exact same venue the conference is happening in, which is weird but cool.  We get some context to our main character, Ellie as she’s slow dancing with another woman and eventually kisses her.  Then we get a fade to black and reemerge on her slitting a dudes fucking throat in the woods.  Very romantic.

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It’s all gameplay from here as we see Ellie creeping through the jungle and sneaking around enemy encampments.  We come to a scene of some people simultaneously hanging and stabbing another dude which is insanely brutal and inefficient.  Through a combination of using a bow and arrow as well as a hammer, she’s taking down her enemies.  She eventually is shot at by a gunman which understandably, makes her start running away.  She manages to get far enough away and hide under a truck, but eventually is found.

Here we get to see some of the more frantic gunplay and action.  Everything seems incredibly dynamic in the way she seamlessly switches from firing a gun to picking up and throwing a brick at a dude to taking a human shield.  She eventually ducks into a shop where the stealth elements make their return.  While hiding, she crafts an explosive arrow which shes uses exactly how you’d expect.  She finishes the last bad guy off and we get a wonderful transition back into the party where this all started.

It’s here I want to emphasize that all of this looks amazing.  The animations, the art, all of it is fantastic.  It blends from cutscene to gameplay and back and it does it flawlessly.  I still don’t know much of anything about the story, but this segment has done enough to pique my interest.


Intermission

Yeah, so it’s here that I realized that they’re moving the audience of the venue into the main theater where the rest of the conference will take place.  During this time we have a round table discussion about the current state of Sony and how it’s more recent successes are effecting new games and future decisions.  Here they confirmed a new game plus mode for God of War.

They appear to be using this transitional moment to also showcase some trailers for other games.  One of these was an ad for classic Black Ops maps available in the upcoming Black Ops IIII.  We also learn that as of tonight, Call of Duty Black Ops III will be free for Playstation Plus members.


 

 

 

 

Ghosts of Tsushima

Here is a man playing an instrument I cannot name, but he blows into it and cool music comes out of the other end.  The music stops and the footage starts rolling.

We see a Japanese warrior of some sort walking through a pretty fucked up battlefield with some mourning people crouched up and down the side of the road.  He walks up to the top of a hill so we can admire the beauty of the world Sucker Punch has built.  He calls for his horse, climbs aboard and sets off through the field and into the forest.  Eventually we reach a clearing where some bad guys are executing another man.  I’d say we were hacking and slashing through these dudes, but it’s way more deliberate and way more brutal.

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We meet up with a companion of ours and run up to an enemy occupied temple.  It looks like we’ve entered to stealth portion of this game.  Our character climbs onto a roof and makes his way to an opening in the temple.  He jumps down into the room and slow-mo murders 3 enemies before stabbing a guy through a door who attempts to sound the alarm.

Upon exiting the temple, our companion tries to pull some shit and challenges us in battle.  It basically turns into a Soul Calibur/Bushido Blade game and it looks fucking mind blowing.  Suddenly someone shoots fire arrows into the fray the entire field starts burning around them.  Our companion and us stop fighting to team up against the incoming horde where it cuts to black and we see the logo.

I am in love with this game.


Control

What if Psy-Ops met Quantum Break?  You’d get the latest Remedy game.  A woman used psychic powers and guns to fuck people up in this Escher-ass looking game.  It looks like a game that is aiming to mess with your mind and the trailer does a good job at establishing that.  It’s slated for 2019, and I am onboard.

 


Death Stranding

So here we are, a Hideo Kojima game is being “shown” at E3.  I’m surprised this isn’t just a big slide that just says “FUCK KONAMI.”  We see gameplay of Norman Reedus and another guy trudging through various terrains while carrying cargo on their backs.  Then, instead of carrying just cargo, we see a guy carrying what looks like a mummy around.  At this point I think this is a weird moving and/or hiking simulator, until a guy pulls out a gun.

It’s right here that I realize that I’m trying to describe a Hideo Kojima trailer and I probably just sound like I’ve lost my mind.  Invisible hand-footed monsters roam the land and Norman Reedus can’t be bothered to wear a shirt.  I still have no idea what this game is about or how it plays but I didn’t expect that I’d find out tonight.

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My guess he’s carrying a clone of himself around with him in the form of a baby in a jar.  Then he did a sneaking bit past some floating ghost demons or something.  I genuinely have no clue what I’m looking at.  But Reedus gets swallowed up by the ground and we cut to a woman eating something followed by a cut to another woman standing on a beach dramatically.

I do not know what it is I just watched, nor do I know how I feel about it.  Death Stranding ostensibly is a game that one day you might be able to buy.


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Spiderman

We open with a crashing helicopter in which Spiderman, does Spiderman things with his spider webs to avoid any injuries.  After the crash we get to see some awesome looking combat that reminds me of the Arkham games, but even faster and with some neat special moves sprinkled in.

The Sinister Six are on the loose and they’re all trying to fuck Spiderman up.  They all go ahead and leave so Spiderman can fight some goons, which looks just as fun as it did a few seconds ago.  After dispatching them, Electro taunts Spidey and starts fleeing.  We get to see some real good looking web swinging which ends in Spiderman running up what looks like a massive elevator shaft so he can meet Electro and the gang on the roof.

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At this point it’s just a cutscene where several baddies all team up on Spiderman and beat the living shit out of him.  It ends with a cliffhanger of Spiderman on the ground in pain, looking up and saying something to the effect of “you?!”  Then a quick fade to black and that’s it.

The show is now over and we cut back to the place where the intermission took place.  Cool.


Overall, this was a bizarre conference that didn’t really surprise me that much outside of seeing some of that Ghosts of Tsushima.