Tag Archives: Starfield

2023 Seems Cool So Far

While malformed and incomplete, 2023’s release schedule is already looking pretty impressive full. In the first few months alone we’re getting highly anticipated titles like Forspoken, the Dead Space remake, Atomic Heart, Octopath Traveler 2 and Destiny 2: Lightfall. While I don’t necessarily care about those games, other people seem pretty jazzed about it. But hey, let’s take a look at the announced titles that I actually am looking forward to thus far.

Hogwarts Legacy

I’ll be honest, I’m not the biggest fan of the Harry Potter films or books, but even I can appreciate the atmosphere of the source material enough to want to play a game set in that universe. Considering Hogwarts Legacy is set around 100 years before the events of the film, I feel like I can get away with playing this game and not feel like a sucker for not being a diehard fan.

Based on the trailers, Hogwarts Legacy is visually impressive and certainly nails the feeling of kicking it in that old, wizardly castle that we all know and love. It also looks like its got a speedy and mechanically satisfying combat system coupled with some cool in-world RPG trappings, mostly surrounding making and learning new wizardly abilities by taking their respective classes, which to clarify all sounds pretty rad to me.

Outside of a trailer or two, I haven’t really kept up with much of the marketing blitz or promotional materials which has allowed me to live in blissful ignorance about whether or not Hogwarts Legacy is actually going to be the game for me. The one thing that does worry me and give me pause about actually buying the game surrounds J.K. Rowling being a miserable transphobe who monetarily benefits from my purchase, along with the fact that the lead designer has a history of being a shithead. I’ll wait and see how this one reviews when it eventually launches on February 10th, 2023, but I don’t know if I can justify a purchase.

Wild Hearts

On paper I really like the main conceit of the Monster Hunter franchise, but in practice I’ve found them to be clunky and unsatisfying to play. I know that I’m in the minority with those complaints but they’ve always been obstacles that have kept me from enjoying this wildly popular franchise. I’m hoping that the upcoming Wild Hearts can scratch that long unattended monster-hunting itch for me with what looks like much faster and more action-oriented combat.

The idea of teaming up with friends and setting out to hunt down some monstrous prey is extremely tantalizing as is, but Wild Hearts looks to blend in some light tower defense elements into the mix which if done well, could be a real game changer. In my mind I’m imagining a game that isn’t just about tracking creatures down, but also setting up traps and acting on what you’ve learned about said creature to use its natural instincts against it. I assume that’s something that happens in Monster Hunter, but I’ve never played long enough to know for sure. I also am well aware that this being a game about hunting legendary beasts, there might be less natural instinct to work against and more ancient magic or whatever.

If the combat and the tower defense mechanics actually deliver on their promise however, Wild Hearts might be the first monster hunting game I end up enjoy playing. Lastly, and this is a minor quibble, but if the menus in this game could be more straightforward and less of an Eldritch mystery that requires a damn cypher to decode, that would be huge for me. Wild Hearts is slated to release on February 16th, 2023, potentially becoming the second video game I end up buying in a six day period.

Star Wars Jedi: Survivor

While not perfect, Star Wars Jedi: Fallen Order was one of the best pieces of Star Wars media I’ve consumed in the past few years and a fun game to boot. The characters were likeable, the gameplay was tough but satisfying, and the story, while underdeveloped, was still filled with interesting and surprising moments filled with nods to deeper Star Wars lore for the hardcore fans.

Hopefully Star Wars Jedi: Survivor will build upon its solid foundation, adding in more variety in both lightsaber and force power combat, the latter of which in my opinion should resemble the Stormtrooper flinging simulator that was Star Wars: The Force Unleashed. Judging by preorder bonuses, it also looks to address the pitiful lack of customization options of the previous entry by offering more character skins that aren’t just color swaps of the tunic you’re wearing.

My only real fear here is that Star Wars Jedi: Survivor leans too much into its ‘souls-like’ or ‘masocore’ inspirations, tweaking the difficulty curve to be more inline with other games in the genre. Hopefully with it being a licensed game of one of the most popular franchises ever, the game will boast a wide variety of accessibility and difficulty options that’ll let even a casual like myself enjoy it. Guess I’ll find out when it releases on March 17th of 2023.

The Legend of Zelda: Tears of the Kingdom

I feel like I really shouldn’t have to explain why I’m excited for The Legend of Zelda: Tears of the Kingdom considering its predecessor is probably one of the greatest games of all time, but I’ll give it the ol’ college try.

I’ve never been a big Zelda guy, but Breath of the Wild was such a phenomenal experience that dropped you into a painterly version of Hyrule with the simple goal of ‘stop Ganon.” You could always look toward the castle to see wisps of his menace swirling around and encompassing it just begging for you to come and square off against the horrors within. But before you’d even attempt to tackle that, you could see seven other interesting places to explore, all of which led to several more.

Breath of the Wild represents the pinnacle of motivating the player to explore their surroundings and all I can hope for from a sequel is more of that. More places to see with more tools at my disposal to explore them. I’d also super love to not have to worry about weapon degradation anymore. I know that’s a common complaint and hot debate topic amongst fans, but for once I’d like to see Nintendo give a shit about their players and offer some accessibility options, specifically one that lets me use the Master Sword as much as I want without having to go through hell to do it. The Legend of Zelda: Tears of the Kingdom allegedly comes out on May 12th of 2023, but I won’t hold my breath.

Suicide Squad: Kill the Justice League

I’m not gonna sit here and pretend that I’m a big fan of the Suicide Squad or anything, but I’ve certainly been won over by what little I’ve seen Suicide Squad: Kill the Justice League. Granted, there hasn’t been a ton of gameplay or anything for me to reference, but I trust Rocksteady Studios’ ability to make compelling gameplay so much that I’d play a game solely about Calendar Man if they made it.

In Suicide Squad: Kill the Justice League, you play as one of 4 members of the Suicide Squad, Harley Quinn, Deadshot, King Shark, or Captain Boomerang, as you square off against a Brainiac controlled Justice League that’s doing some real nasty shit. I don’t know too much more about it other than it’s cooperative, but will fill in computer controlled allies where you need them which will come in handy when you can’t find anyone to play as Captain Boomerang, a character I know nothing about aside from his dumb name.

I’m excited to play this game because I’m a big fan of the Arkham games and trust that Rocksteady is going to make something that’s fun to play. As long as they don’t add some boring but mandatory Batmobile-tank battles to Suicide Squad: Kill the Justice League like some other Batman games, I think it’ll be a great time. They say it’ll be out on May 26th of 2023, but I’ve been lied to before.

Baldur’s Gate 3

This one’s interesting because I’ve already played Baldur’s Gate 3 back when it released into early access approximately 14 years ago and liked it despite its rough, buggy busted-ness. I made the conscious decision to not play it until its full release because every major update brought with it a wipe of save files and I didn’t want to deal with that, so I just put it back on the digital shelf so it could marinate longer.

But now Baldur’s Gate 3 has a projected release window for August of 2023, and once it does I’m fully anticipating losing a lot of hours of my life to what might become the best Dungeons & Dragons video game of all time, depending on who you ask. I for one have high hopes for Baldur’s Gate 3 because it represents the first real turn-based RPG I’ve ever really enjoyed, which is a colossal feat in itself.

The biggest thing for me about Baldur’s Gate 3 is that it’s using the 5th Edition rules, and since I’m fairly well-versed in those I’ve had a much easier time playing this genre of game without essentially having to learn two games at once. I just want a good way to play D&D without having to be a DM or even finding a group, and Baldur’s Gate 3 seems like it’ll fill that void for me.

Marvel’s Spider-Man 2

I really enjoyed both Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales, so being excited for their inevitable sequel doesn’t seem like that much of a stretch. Insomniac Games already proved that they know how to make a mechanically sound Spider-Man game that can also deliver a compelling narrative, and that’s kind of all I want out of a sequel.

A lot of folks are clamoring for some sort of cooperative play between Miles and Peter, which would be cool for sure, but isn’t something that I need from Marvel’s Spider-Man 2. All I want from the sequel is a little more variety, both in terms of main story missions and side quests. Sprinkle in some new abilities and costumes, and you’ve got yourself a solid follow up to one of my favorite games of 2018.

But therein lies the exciting part, cause I don’t know what Insomniac could do outside of the things I’ve already listed in order to top themselves. I’m sure they’ve got something wonderful cooked up for players, but I’d sound stupid even attempting to predict what that could be. Sure I could theorize payoffs for the last game’s cliffhangers, but I’m more excited about what mechanical changes are implemented. I suppose I’ll find out at some point in 2023.

Mina the Hollower

For those unaware, Mina the Hollower is the next title from Yacht Club Games, makers of the tremendous Shovel Knight series. If Shovel Knight was their Mega-Man, then Mina the Hollower looks to be their Legend of Zelda: Link to the Past, which an incredibly exciting concept to me.

Full transparency: I backed Mina the Hollower on Kickstarter because it not only looks dope as hell, but is being made by a studio I trust. What really sold me in its initial pitch was the core mechanic of digging through the earth as a quick means of transportation, hence the ‘Hollower.’ That coupled with the variety of weapons, enemies and zones in the world made it really easy to throw 20 or 30 dollars at this unfinished product.

As I’ve mentioned, I’m not really a Zelda guy, but as I’ve essentially screamed at the top of my lungs twice already, I think Yacht Club Games could be the ones to finally make that math work out for me. It doesn’t have a concrete release date just yet, but they’re aiming for 2023 at the moment, but something tells me that date wont stick.

Starfield

Call it wishful thinking or misplaced optimism, but I really hope that Starfield is good. My feelings about Bethesda as a competent game maker aside, I would love for a good sci-fi RPG cause I haven’t had one of those since Mass Effect was set in the Milky Way. I guess The Outer Worlds was pretty good, but it didn’t really leave a lasting impression despite really enjoying it at the time.

What excites me about Starfield is the fact that it’s a fresh start in terms of lore. Despite enjoying some of the Elder Scrolls V: Skyrim, I could not tell you much of anything about that world because of how dense the lore was. I can’t say for certain, but it definitely felt like I was missing a lot of context for the universe by not following the series since its inception. Starfield represents a chance to get in on the ground floor and have Bethesda introduce not just myself, but everyone to this new setting.

Aside from lore, I just hope that Starfield isn’t as buggy and busted as some of its predecessors, a thing that most fans seem to find endearing for some reason. I also wouldn’t mind if the shooting was good. I get that it’s an RPG first, but there has never been anything less satisfying to me than shooting a character in the head being met with them just losing slightly more health. I mention this because as a sci-fi game, I would expect Starfield to rely more on gunplay than Fallout did, which I would hope would result in weightier combat, but what do I know? Those and other questions are bound to be answered when it releases sometime in 2023.


This list could have been a dozen or so more entries long, but these are kind of the big ones that I could think of from where I’m at in 2022. I’m sure a bevy of things will be announced and released as the year progresses that I’ll be equally excited for. There’s also the possibility that something on this list will slip into 2024 which would be insane considering most of these games already have been delayed. But hey, I’m sure we’ll talk about that stuff as it comes up during the year.

Blog: Me3 – 06/13/18

There is so much other stuff that didn’t make conference stages that I’m sure will be in my lane, and I can’t wait to hear about them.  But from what I saw over the past few days, these were some of the notable games that caught my eye at E3 2018.


Battlefield V

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I’ve had a weird relationship with Battlefield over the years.  I really enjoy it conceptually, but the actual playing it part usually is hit or miss for me.  Part of why I enjoy it so much has to do with the memories I have of playing past entries with my friends.  Having reconnected with one of my old Battlefield 3 buddies might be the reason why Battlefield V is so enticing to me, but I hope that game itself can stand on its own merits.


Halo Infinite

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I have no idea what this game is going to be or why it isn’t called Halo 6, but I do know that as a long time fan of the Halo franchise, I’m excited to see what this one does differently.  I personally wouldn’t mind if this turned out to be an evolving platform for the Halo series going forward, but I’m curious either way.


The Awesome Adventures of Captain Spirit

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I really, really enjoyed Life is Strange and am onboard for anything that expands that universe.  I felt that way even before I learned that it was a prequel to the upcoming Life is Strange 2, so knowing that all of these games weave into each other is just icing on the cake.  And honestly, this game looks whimsical as hell and evokes a weird Calvin and Hobbes vibe with the main character losing himself in these imaginary worlds he’s conjuring.  Also it’s free.


After Party

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The people behind Oxenfree are making a game about having to out drink the devil to regain their mortality and be returned to the world of the living.  I can’t wait to see more of it and eventually play it next year.


Tunic

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I written about Tunic before, and all of my feeling about it then still ring true.  It’s adorable, it has an awesome aesthetic, and it looks like the combat is going to be challenging and rewarding enough to pull me through the entirety of it.


Dying Light 2

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I loved the first Dying Light and seeing the systemic changes they’re making to that game gets me even more excited.  I love concept of being able to shape the world and story based on your decisions, and mixing that with the already great mechanics of the first Dying Light is a home run.  The only thing I wish I could change about these games is the zombies.  I would love this exact game even more if no zombies were involved.  But hey, I’ll take this either way.


Cyberpunk 2077

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The reveal trailer alone was enough to solidify my excitement, but the additional details that came afterwards make it all the more tantalizing for me.  CD Projekt Red confirmed that Cyberpunk 2077 is a first person RPG that allows you to customize a character with various stats, “Cool” being one of them.  It’s an open world where you drive around (I’m assuming exclusively in a DeLorean) and shoot people.  There’s more details here that should get you just as pumped as I am.


Starfield

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I don’t know what it is, or when it’s coming, but the concept of a big Bethesda RPG in a sci-fi setting that doesn’t suck (Fallout) is something I’m interested in.


The Quiet Man

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I’ll be real here, I mostly included this because the name is so dumb, but the little tiny glimpse of combat we saw was pretty captivating for me.  I’m always down for some good punching and kicking in games.


Beyond Good & Evil 2

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Another one of those “what even is this game” games, BG&E2 looks impressive visually and mechanically, I just want to know what I’m doing and what the structure is.  But that world seems pretty cool to me and that’s enough to keep this game on my radar.


Trials Rising

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Trials is fun, you should play a Trials game.  That is until you reach the last few levels where the impossible is asked of you.  With alleged better tutorialization, maybe I can finally beat the final levels of a Trials game.  Probably not though.


The Last of Us II

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Games are too happy these days.  I need a good ol’ fashioned romp through the morose to bring me back down to Earth.  Nothing like a sequel to the heart-wrenching Last of Us to fill that void.  Seriously, fuck this game for looking so amazing and making me want to play it.  I know how this ends, and it most certainly is in tears.


Ghosts Of Tsushima

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Just watch the trailer Sony showed off for Ghosts of Tsushima.  That should be all you need to know about why I want to play this game so badly.


Spiderman

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I feel like with the popularity of the Marvel movies over the past few years, I should be up to my ears in good superhero games to play.  Unfortunately, since the Arkham games wrapped up, I’ve only been left with Lego-based options.  Then you got Spiderman over here, shooting his hot webs all over the place, and I’ll admit it – I’m impressed.


Super Smash Bros. Ultimate

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I think what I enjoy most about Smash Bros. isn’t the actual gameplay, but the absurdity of its roster.  Seeing shit like Solid Snake punching Sonic in the mouth, or Ryu uppercutting Cloud into space just fills me with a joy that I had long forgotten.  Smash Bros. just seems like Nintendo got a hold of a bunch of 80’s and 90’s kids and asked them who would win a fight, over and over.


 

We Watched The Bethesda Press Briefing | E3 2018

We’re not mad at Wal Mart for leaking RAGE 2, we’re just disappointed.


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RAGE 2

They brought out Andrew WK for this.  There was no gameplay or trailer at first, just Andrew WK and his band playing the trailer song.  Then the stream kept cutting to these people who were mildly disapproving of his music.  After the one song concert, two directors on RAGE 2 came out and decided to actually show the game.  But not before the longest five minutes of awkward conversation ever.

The game itself looks pretty neat.  The first big bullet point was “If you see it, you can drive it”, which was an odd thing for them to lead with.  But it looked like Avalanche expanded on the car combat stuff from the Mad Max game they put out a few years back.  The gun play looked frantic and fast paced will some cool abilities on display.

The whole thing has an aesthetic and are leaning into it super hard.  It’s over-the-top in a way that I’m definitely into.  It’ll be available in Spring 2018.


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DOOM Eternal

The sequel to the amazing 2016 Doom reboot arrives with an odd name, but it’s more Doom, so I’m in.  No additional information was given, but we were told at Quakecon this year we would see more of it.  From the look of things though, I’d say that hell has come to Earth, and we’re pretty fucked.


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Fallout 76

Todd Howard walked out and did a few minutes of his rehearsed standup routine about E3.  He killed that room.  Then they decided to make a joke about porting Skyrim to the Amazon Alexa.  I thought it was very well done.  Keegan Michael Key was in it, and he was very funny.

But then it was time for Fallout 76.  Set in the hills of West Virginia, you are among the first to tame this land.  That’s more or less what he said.  At this point I’ve seen a version of this Fallout 76 trailer 3 times.  This trailer in particular was the exact same one they showed at the Microsoft event earlier today.

Finally we’ve arrived at gameplay.  The staples of Fallout are on display, there’s a Pip-Boy, a floating robot, a vault and you leaving it.  After boasting the graphical fidelity of their world, they went to off to highlight some new enemies and nightmare creatures you’ll fight on your journey.

At this point they dropped the multiplayer bombshell and announced that it is “entirely online.”  They address some questions right off the bat.  Of course you can go it solo and experience the story and world on your own.  Then they emphasized that it is an open world survival game that wont have massive player counts to help it feel like you’re still in an apocalypse.  You keep your progress and dying doesn’t cost you anything significant which is good news.

We now see some cooperative gameplay mostly of people shooting stuff, but also emoting at each other and playing instruments together.  Oh also you can build shit.  Yeah, they blew out that building system from Fallout 4 so you can build a base camp and customize it with all the atomic garbage your heart desires.  You and your friends can build settlements which various creatures can come and fuck up from time to time should they please.  After killing said creatures, you can pop into a photo mode together and memorialize the moment forever.

Oh, also, there’s just fucking nuclear missile sites you can go to and activate.  You’ll have to clear out a silo, collect various nuclear codes, and then you can launch a whole nuke at some other players if you want.

Now that we’ve got the gameplay out of the way.  They announced a beta that at the moment of writing this, I don’t know if you can actually sign up for because as you’d expect, the site isn’t handling the entire load of the internet too well.  And now for a weird pivot to the cool ways you can pay for this game.  You can buy yourself a version of this game that comes with a glow in the dark map and a power suit helmet you can wear if you really feel like it.

Fallout 76 comes out this year on November 14th, 2018.


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The Elder Scrolls Blades

What happens if you take the Elder Scrolls and put it on a phone with Infinity Blade style Combat?  You get what looks like a fairly robust Elder Scrolls game that you can take with you.  Battery devouring aside, it genuinely looks impressive for what it is.  I almost typed out that I wasn’t sure who would play this game, but then I remembered it’s an Elder Scrolls game and the internet exists.  With a full story, a variety of modes and some social elements that remind me of Animal Crossing Pocket Camp, this looks like a neat game.  It’s free to play, but you can pre-order it for reasons.


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Starfield

“And one more thing…”  The classic E3 moment lives on with a teaser of the first new property Bethesda has created in 25 years, called Starfield.  It was just a video clip of a planet, so who knows what that is.  But it’ll be a while till we find out.  My guess is it’s gonna be a Bethesda RPG, but in space.  Bold prediction, I know.


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The Elder Scrolls VI

“And one more other thing…” They showed a large mass of land with the text “The Elder Scrolls VI” and received a standing ovation.  “We’re working on it, so please shut the hell up already.”  TES VI is slated for release after Starfield, so who’s to say if it will even be on the current generation of consoles and hardware.