Tag Archives: Dragon Ball Fighter Z

Game of the Year [2018]

I don’t know how 2018 managed to do it, but it simultaneously felt like the longest and shortest year of my life.  It was tumultuous to say the least, but we made it through and there’s no way things could get any worse, right?  But throughout it all we were graced with some pretty phenomenal games to play.  Here are what I consider to be the best of the year.


#10 – House Flipper

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This is a weird one to kick off the list with, but hell, I played so much of this damn game that I’d be lying if I didn’t put it somewhere on this list.  I wrote about the function of games like House Flipper in my life earlier this year, and this was the one that spurred it on.  Oddly enough, the reason why I enjoyed House Flipper so much was because of my ability to disengage with it and just play it in the background.  Despite it being janky, and a little crashy at times, I really enjoyed the loop of restoring, decorating and selling homes.

There’s something oddly therapeutic about House Flipper and games of its ilk, and that’s mostly why it now is immortalized in my list.


#9 – God of War

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So look, I really enjoyed God of War this year, but definitely not as much as a lot of people out there did.  Don’t get me wrong, it was a joy to play given the rewarding combat and engaging story, but that was about it for me.  I didn’t get hooked by any of the side missions or additional challenges, and I felt a little underwhelmed by some of the enemy encounters.  I really got sick of fighting that ogre with the rock, over and over again.  But still, God of War is a tremendous game that I enjoyed from start to finish, even if I did just power through the story to get to the very satisfying ending.


#8 – Celeste

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For the first few levels of Celeste, I was pretty lukewarm on it.  I didn’t hate it or anything, it was just fine.  But a few levels in and Celeste started to show a little more of its hand, and hint at what the game was really about.  Celeste isn’t just a game about climbing a mountain, it’s about coping and acceptance.  The game, very literally, reveals that it is about the main character accepting herself for who she is and utilizing every aspect of herself to continue pushing forward.

That’s when I was on the hook and and really started to feel compelled to press on.  Celeste is one of those games that’s so good that any quibbles you might have with it are overshadowed.


#7 – Hitman 2

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Hitman 2 is more Hitman 2016 and there isn’t a damn thing wrong with that.  I love the new Hitman games and everything they’re bringing to the table.  Blending into crowds and bushes are welcome additions to the formula, but overall this is just more of a good thing.  I can’t say for certain, but in terms of objectives, map design and just what options are available to you, it feels like the developers are leaning into Hitman being less of a serious game, and more of a comedy sandbox.  For that, I’m eternally grateful.


#6 – The Messenger

Holy moly The Messenger caught me off guard this year.  When I heard people raving and ranting about this game, I was fully expecting it to be mostly hyperbole.  It looked like a pretty neat homage to Ninja Gaiden and the like, but the more I played of it, the more The Messenger made it clear that first impressions are deceiving and that there was something truly special here.  The Messenger was a blast to play and honestly, it’s really well written too.  There’s also a pretty insane twist in the middle of the game that fundamentally changes everything, and while the change itself isn’t groundbreaking, it was definitely surprising.

In a year of phenomenal platformers and action games, The Messenger is definitely one of the best.


#5 – Dead Cells

Speaking of killer platformer and action games, how about we talk about Dead Cells?  Boy howdy is Dead Cells a good game.  If there was an award for “Best Feeling Game to Play,” Dead Cells would win it.  It’s one of those games that whenever things go bad for you, you’re immediate thought isn’t to blame the game, but rather yourself.  Dead Cells will punish you and try to break your spirit, but will leave you feeling so accomplished when you clear a level or beat a boss.  Aside from that it’s also got a real good look to it that I appreciate.

My only real gripe is that I’m not a big fan of rogue-like games, and Dead Cells is most certainly one of those.  While it wasn’t ever difficult to make it through the first few stages, I did start to feel burnt out on them and just wished for some sort of level skip feature or something.  Despite that though, I love the hell out of Dead Cells.


#4 – Yoku’s Island Express

I’ve had a passing interest in pinball at best throughout most of my life, so the concept of a pinball based platformer wasn’t something that I had pictured I’d enjoy as much as I did.  But here we are, talking about a game that in addition to having a really unique take on the Metroidvania style of game, is also immensely charming.  Within moments of booting up Yoku’s Island Express it managed to win me over.

It’s also an immensely chill game to play.  There aren’t really any enemies or fail states, and there never is any real pressure put on you.  But what I really appreciated was that the game is tight experience that didn’t take more than a few hours to complete.  It never overstayed its welcome, and left me satisfied at the end.


#3 – Dragon Ball Fighter Z

I did not expect to enjoy a fighting game as much as I did, let alone a Dragon Ball Z themed one, but here we are.  Dragon Ball Fighter Z was a constant for me throughout the year, being one of my go-to games whenever I was looking to pass some time.  I think what I really appreciate is how accessible the game is, and how whether it’s through some visual cue or mechanical one, it always makes you feel as if you’re playing well.  The auto combo system is generous and allows new players to feel competitive early on, while also rewarding players for learning actual combinations and moves.

Dragon Ball Fighter Z can be a little hectic though.  Sometimes I’ll lose myself in the action and lose track of what’s happening or where I’ve gone, but I think that’s just me admitting that I’m getting old.


#2 – Marvel’s Spider-Man

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I really loved Marvel’s Spider-Man this year.  Sure it had some problems, like bad stealth sections and bland side activities, but it was still overwhelmingly fun to play.  Like a lot of people out there, it was one of the only games in a while I achieved 100% completion in.  Normally I don’t try to achievement hunt in games, but I was looking for any reason to play more of the game that I could find.

I fear I’ll sound like a cliche here, but it felt so damn good to swing around as Spider-Man and just make my way through the city.  What helped even more was the music that would swell every time you’d pick up momentum.  Even the combat, despite being repetitive, felt so good.  Something about just launching dudes off buildings and watching their bodies automatically web to the nearest surface was just so satisfying.

Marvel’s Spider-Man is not a perfect game, but I had a hell of a lot of fun with playing it.  Also, turning J. Jonah Jameson into an Alex Jones-esque podcast host may have been the best decision ever.


#1 – Red Dead Redemption 2

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Red Dead Redemption 2 is easily my favorite game of the year.  It’s also ironic that the parts I least enjoyed about it were the parts where you actually played it.  It felt like the game had an identity crisis at some point, wavering between being a survival game and an action game, but ultimately being extremely mediocre at both.

But it was everything around the periphery of the core mechanics that really won me over.  Aside from a very enjoyable story with some really gut-wrenching moments, the random encounters and side missions were such a pleasure to track down and complete that it was worth fumbling around with the muddy controls to get to.

It’s one of the few game worlds that I enjoy taking my time in and exploring.  It’s one of the few games that I just like to boot up and waste time in.  Rockstar did something more impressive than make a good game, they made a world worth visiting.  A place that is so rich and diverse, that rewards me whenever I decide to spend time in it.

Red Dead Redemption II isn’t a perfect game, in fact, I’d hazard a guess that it’s actually an incredibly polarizing game.  But for me, coming into Red Dead Redemption II expecting a rewarding action game isn’t going to get you very far.  I found that it was better experienced as a sort of cowboy themed life simulator, where you can just experience life in old west as an incredibly deadly man who also likes to pet dogs and get into bar fights.


HONORABLE MENTIONS


The Gardens Between

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The Garden’s Between is a short puzzle game about two children reliving their memories one last time before one of them moves away.  The hook is that you control time, and not the children.  You’ll solve puzzles by manipulating the flow of time in ways like changing the order in which they punch in numbers on a giant calculator, or rewinding debris that’s floating in a river to provide a bridge for both of the children who are walking at different paces.

It’s all extremely stylized and has a soothing ambient soundtrack which I was very much a fan of.

Florence

What I liked about Florence the most was how it reveled in the mundanities of daily life, in and out of a relationship.  You play as Florence, a girl who is increasingly dissatisfied with her life.  She meets a nice young gentlemen and eventually falls in love with him.  Through this, you explore their relationship by doing things such as moving some of your stuff off of the shelves to make room for his things.  It’s simple yet effective in the message it sends and how it sends it.

The story went some places, and maybe I got a little choked up, but there’s no way of knowing for sure.  Regardless, Florence is a delightful little experience that you can play on your phone and finish in about 20 to 30 minutes.

Blog: Distraction Ball Z – 05/16/18

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If you’re a regular follower of The Bonus World, you might have noticed that its been kind of quiet lately.  It isn’t a sign of some major dysfunction or anything, in fact we’ve been doing some planning on the back end in terms of site navigation and show planning.  The real issue has been Dragon Ball Z.

I’m not kidding either, instead of actually streaming something right now, I’m writing this while watching yet another episode.  It’s been like this since I figured out a way to watch the series again.  All of this was spurred on by the release of Dragon Ball Fighter Z earlier this year and compounded by the folks over at Giant Bomb watching the series for the first time and chronicling it in their podcast “All Systems Goku.”

I’ve never considered myself a huge fan Dragon Ball or anime in general, but all of these exterior forces encouraged me to revisit a series that was an after school staple back when it aired on Toonami.  I’m about 80 episodes into the series at the time of writing this and I’m super enjoying it so far.

There’s a lot I could say about DBZ, I could write for days about it.  But I’ll keep this short and just hit you with some of my general notes thus far:

  • Goku is an absolute moron.  He has good heart, but he’s a complete dope.
  • Vegeta is cool, but can also be a colossal doofus.
  • Yamcha is the worst.
  • Krillin isn’t as bad as I remember.
  • Trunks is in this way more than I recalled.
  • Chi Chi sucks.
  • King Kai is actually the best character on the show.

But yeah, I guess the point I’m really trying to drive home is that Dragon Ball Z Kai has been a problem for me.  I need to break myself of this “one more episode” syndrome that I’ve come down with, but sometimes those cliffhangers are really good and I need to see what the next episode of “Let’s Stall Till Goku Shows Up” goes.

Blog: Slump – 05/09/18

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For the past few days I’ve been racking my brain about what to write for today.  Usually something will jump out at me or I’ll be able to conjure up some topic to discuss.  This week has been a little tougher though.

It’s weird, the past few weeks I’ve slowed down a little on gaming and I’m not exactly sure why that is.  Sure the obvious answers could be things like there hasn’t been much I’ve wanted to play, or time constraints have really been at an all time high.  While those things are factors for sure, it still feels like something more is at play.

Maybe it’s the fact that I have 500+ games on my Steam library at my disposal, and instead of choosing to actually play anything, I end up choosing nothing.  Maybe as the weather gets nicer I just don’t want to spend all my time inside.  Who can say really?

When I do end up playing something, it usually tends to be something that doesn’t command a lot of my time or attention for too long.  For instance, I still play Cities Skylines cause I barely have to pay attention to it while I’m watching Netflix or whatever.  The same goes for Dragon Ball Fighter Z because a match only occupies minutes of my attention at a time.

And it isn’t like I don’t have a backlog worth digging into.  I’ve still got Far Cry 5, God of War and Yakuza 6 waiting in the wings for me.  Then I stupidly decided to start replaying Watch_Dogs 2 cause I thoroughly enjoyed that game when it came out.  I think I need like a week off to really dig into these experiences, but even if I had the time there’s no guarantee I wouldn’t just do nothing instead.

Blog: The Pepperoni Pummeler – 03/14/18

Welcome to the Blog-o-dome, a place where words about video games fall out of my head and on fly onto the screen in poorly constructed sentences with questionable grammar and syntax.  All who enter are doomed to have to read the bullshit that I write.

This week in bullshit that I write; video games.  What a surprise, right?

DRAGON BALL FIGHTER Z

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Every day when I feel like playing something without having to think too hard about it, I consider playing Dragon Ball Fighter Z.  It’s weird, I’m sure a lot of people in my age range remember catching episodes of that show on Toonami or something, but for something like 15 years, I haven’t really thought of that show.  After seeing the commotion and fervor around Fighter Z though, I figured I’d burn an Amazon gift card on it and give it a whirl.  Much to my surprise, I really like it a lot.

I like not having to be a fighting game wizard to appreciate what Fighter Z has going on.  The game has a great dial-a-combo system that rewards you with some flashy nonsense if you just mash the X button enough.  It also rewards you for learning some of its simple combos and commands with slightly flashier and more powerful nonsense.  I may not about the deep lore of DBZ or what a Beerus is, but I know that I’m having a grand ole time with Dragon Ball Fighter Z.

SEA OF THIEVES BETA 

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This past weekend the Sea Of Thieves Beta was announced to be the last one run before its launch day later this month.  With that being said, they also announced that this beta would be open to the public.  So we booted up a session on Friday and played around with it and streamed it out.  We had a pretty good time with it, but was constantly reminded how empty that game is.  In our few hours with it, we never encountered enemy players, and basically kept running the same gold finding quests over and over.  It was a lot of fun to play with a friend, but man the beta was a very thin experience.

Here’s hoping the full version is full of goofs and scrambles for my friends and I to get into.

GOOD PIZZA, GREAT PIZZA

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Alright, alright, I know, but follow me here.  Good Pizza, Great Pizza (GPGP) is a free mobile game that is actually a whole lot of fun, albeit repetitive.  So allow me to paint you a marinara colored image.  You get the wild and crazy idea of opening up your own pizza shop right up there on main street.  It’s a great location and people have always told you that you make the greatest pizzas on “make your own pizza night.”  With an oven and a dream you decide to make fantasy a reality and start slinging pizzas professionally.

Day one, some motherfucker from the pizzeria across the street walks in and starts smack talking you and your pizza abilities.  You silence the the part of your brain that tells you to use his blood as the sauce for your pizzas and endure his few lines of bullshit so you can take your first customer.

Sometimes people will be straight forward with you and ask you for a pepperoni and cheese, or a cheese but well done or something.  But then you realize that this entire town is populated with people who love to order pizza in riddles.  Things like “I LOVE PEPPERONI BUT IF YOU HAVE SAUSAGE THAT’S EVEN BETTER,” or “I WANT A PIZZA WITH NO MEAT, MINERALS, OR VEGETABLES ON IT,” which obviously means they want a fucking mushroom pizza.

You tap the dough, and smear sauce and cheese and toppings on the pizza, cook it and send them on their way.  Mess up an order or take too long, people might demand a refund or leave you no tip.

There isn’t a lot of depth here, it’s just a fun and repetitive experience that can help you easily burn 10 minutes at a time.  There are some micro transactions, but they aren’t in your face about it or anything, although if you want to customize your pizzeria at all, you might need to kick in a few real bucks for the fake pizza bux to accomplish that.

So that’s been my week mostly.  Video games are dumb, but they’re also good… sometimes.