Tag Archives: Psychonauts 2

E3 2021: What’s Looking Good, Microsoft?

We should begin by laying out some facts right off the bat and acknowledge a few truths about the current situation as it applies to the video game industry, but more specifically E3 2021. The COVID-19 pandemic really hampered so much development by forcing it out of the collaborative spaces of offices and into peoples homes. It also severely disrupted supply lines and manufacturing pipelines to such a degree that every electronics company is grappling with component shortages. Also worth considering is the fact that E3 is a show that’s been desperately searching for an identity for quite some time now, only to really feel the pressure after not having a conference at all last year. Knowing all of that led me to believe that I should temper my expectations for this year, but despite the middling status of E3 as a show, some of the presenters brought some really interesting stuff that I’m actually pretty excited for.

Keep in mind, I don’t really have much of a structure or rule set in mind for how I’m picking these, but I’m going to try and focus on games that were more than a cinematic trailer. No offense to cinematic trailers, but there isn’t really much to talk about with those when compared to games that showed off some actual gameplay footage. So don’t get weird about it when I don’t mention Starfield or whatever. But anyway, here’s what I saw at the Microsoft press conference (are we still calling them that?) from E3 2021 that really piqued my interest.


BATTLEFIELD 2042

It’s been a while since I’ve actually enjoyed a Battlefield game, with Battlefield 3 being the last one that really resonated with me. But before my decline in interest with the series really took hold, I thoroughly enjoyed games like Battlefied 2, Battlefield 2142, and even Battlefield 1943, which doesn’t even mention my fondness for the Bad Company spin-offs. But here we are, staring down the barrel of the Battlefield gun once again, and while I don’t recall anything demonstrably new or revolutionary about this latest entry, I’m intrigued by the footage that seemed to focus in on map hazards like snowstorms, dust storms, and tornadoes. It looks like it could be a cool inclusion in these massive battles, granted it doesn’t become overly tedious after encountering these events a couple of times.

I don’t really know what to expect from Battlefield 2042 except for the fact that there will not be a single player component, which might make it a tricky sell for some folks. Hopefully this Battlefield entry is more welcoming to new and lapsed players, and not just be a cool training exercise for snipers who want to see how quickly they can snipe me after I spawn.

PSYCHONAUTS 2

Man, I loved the original Psychonauts and have been so very excited for the follow up to finally come out. Luckily, I won’t have to wait much longer because it’s coming out at the end of August this year, and will be on Xbox Game Pass. Judging solely off of the trailer shown at the briefing it doesn’t look like Psychonauts 2 is straying too far from the path, vis-à-vis the things that made the original so successful and beloved. The humor seems on point, the art looks just as weird and flamboyant as I remember, and the gameplay looks just as good as I remember the original did (hopefully it’s less cumbersome this time though). The only real difference that I could see was that the levels look a bit larger and more mechanically diverse than in the original, which is a welcome change.

I don’t know what you’re supposed to do to revitalize a long dormant franchise of a cult classic to make it appeal to modern gamers, but I do know that I’m totally on the hook for this psychedelic platformer. And hey, it’s only been like 16 years since the original released, so I’m sure it’ll live up to everyone’s totally reasonable expectations and no one will be upset about anything.

PARTY ANIMALS

Man, I don’t know who’s out there developing games with me explicitly in mind, but I want to thank them so much. Party Animals looks like one of my favorite multiplayer games of all time, Gang Beasts, but like, if Gang Beasts was a bit more polished than it is. I don’t know what else to really say that can entice you more than the trailer can, but if you like silly ragdoll-centric mayhem where everyone is dressed as (or is?) an adorable animal, then we have nothing more to discuss. It’s just a shame that Party Animals isn’t going to be with us until sometime in 2022.

HALO INFINITE

Maybe I’m a fool, but I still want a good Halo game to come out. I’ve enjoyed parts of the past two Halo games, namely some of the single player campaign from 4, and most of the multiplayer from 5, but I would just love to see Halo be the tour de force it used to be once more. Despite the misguided story stuff from 5 though, I’m still kind of invested in these characters and this story that’s spanned more than half of my life at this point.

So later this year we’ll see if all of the complaints and delays really made Halo Infinite a better product than its initial reveal led us to believe. The most exciting developments from the trailer this year easily include the versatility of the grappling hook, which allows you hook onto not only surfaces, but you can pick up weapons and equipment with it and jack vehicles as well. The story bits in the trailer were also real intriguing, with this fake-ass non-Cortana hanging out with my good buddy, Master Chief, as well as the usual haunting occasional narration from Cortana herself. I haven’t checked in on the multiplayer presentation as of writing this, but apparently it is going to be free-to-play, which seems like a smart move to me.

We’ll see if it lives up to expectations when it drops on Game Pass and in retail this holiday season. Because of course they didn’t give it a firm date.

SHREDDERS

Despite having arguably one of the stupidest names for a game, Shredders looks like an extremely chill snowboarding game that I might be into. I’m not a big snowboarder or even a big fan of the outdoors in general, but even I can admit that Shredders looks super fun in a low stakes kind of way. Whereas something like Steep was a little too annoying in that classic Ubisoft way, where like, everyone was making terrible jokes and quipping at you constantly, Shredders seems like it’s going for a more relaxed vibe, trading out chatty NPCs with abject silence, while focusing on a more realistic representation of what it’s like to “shred that gnar.”

Like most of what was shown at the Microsoft event, it too will be coming to Game Pass when it releases later this year on December 12th, just in time for me to be utterly sick of the snow.

REPLACED

I don’t quite know what happened to The Last Night, but if it never comes out which is looking more and more to be the case, at least we can look forward to something like Replaced which might actually come out. Listen, I’m always gonna be here for a cyberpunk-themed side-scroller, but man am I excited for this one. First and foremost, it just looks fucking incredible which would be reason alone for me to try it out, but from what little combat and platforming that was shown, it looks like it won’t just be all flash and no substance.

There isn’t much else to really glean from the trailer itself, but that hasn’t done anything to dampen my excitement or anticipation. And like I said, considering Replaced is slated for release next year and is a day one Game Pass game, I think I can more safely assume it might actually come out. So that’s something.

XBOX GAME PASS

Out of the 30 or so games that were announced and discussed at the Microsoft presentation, I think only like 4 of them aren’t going to be on the Game Pass service, which is really quite impressive. I don’t know that anyone who owns an Xbox would have a tough time justifying signing up for Game Pass before this presentation, but after what was shown, it kind of seems essential to the whole Xbox ecosystem. Obviously that’s the point of what Microsoft has been doing, but they really made a strong case for it the other day. With games like the new Dark Alliance dropping day one later this month, to Microsoft Flight Simulator dropping in July, Psychonauts 2 in August, and plenty of other big name titles headlining each month for the remainder of 2021, I just don’t know how you can resist hopping onboard the Game Pass train.


Microsoft did a big dump of games, and while not everything resonated with me, I was genuinely impressed with how stacked their lineup is, especially considering the kind of year the developers making these games had to endure. Consider me impressed Microsoft. Now if only you could provide some sort of expandable memory for the Xbox Series consoles that didn’t cost $220, that would be just delightful.

E3 2019: Microsoft

Microsoft took the stage at this year’s E3 with what might be the most exciting and interesting lineup of games, hardware and services.  With so many of their initiatives coming to a head, between streaming services, announced games from purchased studios, possibly new hardware reveals, and the fact that their main competition isn’t attending the show, Microsoft has nowhere to go but up.

Preamble aside, this is what they brought to the biggest stage in gaming this year that caught my eye.


THE OUTER WORLDS

They opened the show with some new footage from The Outer Worlds, the Obsidian, Fallout style first-person RPG.  Personally, I’m not a big fan of the Bethesda style game, but the setting and scope of the game itself was a very attractive prospect.

The sci-fi trappings of this first person action RPG looks right up my alley aesthetically, and the gun play looks like it didn’t suck, which would be a nice change from every Fallout game. Also, I watched the player just shoot a quest giver in the chest, so this game looks like a blast.  It comes out October 25th of this year.


BLEEDING EDGE

Next up was Ninja Theory’s, Bleeding Edge.  It’s a 4v4 melee focused competitive multiplayer game.  It looks like a blend of Borderlands, Overwatch and For Honor.  There wasn’t much in the way of details, except that it has attitude.  Gnarly.


ORI AND THE WILL OF THE WISPS

The sequel to the very good Ori and the Blind Forest was once again, shown off, boasting it’s signature beautiful art style and tight platforming.  In this short trailer, there wasn’t much in the way of information, but if it follows in the footsteps of it’s predecessor while iterating on some of the more irritating aspects of the game, then this could be a homerun.  It’s out February 11th of 2020.


MINECRAFT DUNGEONS

Next we were onto that Minecraft game that’s a dungeon crawler, apltly named Minecraft Dungeons.  It’s a 4 player coop dungeron crawler that looks neat.  I think the art style works with the isometric camera, and I gotta hand it to them, it’s a fairly cool concept that works well within the world of Minecraft.  It’s due out next spring.


STAR WARS JEDI: FALLEN ORDER

We got to see more of Star Wars Jedi: Fallen Order, but there wasn’t much in the way of new footage.  Instead, it looked as if it was made from the full demo they showed yesterday at EA Play, chopping it down into a more bite sized and exciting package.  There were flashes of new footage, but nothing that really expanded on what was shown at EA Play.  It releases November 11th of this year.


BLAIR WITCH

They showed off this spooky trailer with a dude running into a shack in the woods, where he was definitely going to die.  There was also an adorable dog that traveled with him, that I’m sure is going to die, which makes this game an instant pass and also it gets 0/5 stars for even putting that idea in my head.  That’s the official review for a game that comes out on August 30th.


CYBERPUNK 2077

The very anticipated Cyberpunk 2077 made an appearance in the form of what I assume is a cut scene in the game, it’s hard to know for sure though.  There were lots of half robot people with guns, a self driving car, a robo-fist-fight between two men, lots of bleeping out of the bad words, a woman who can hack with her mind, and KEANU REEVES.  And then Keanu Reeves, not content with blowing the minds of everyone for just being in the game, walked out on stage.

He was charming and wonderful and is precious and I love him.  The crowd was eating it up, and so was he.  Then he gave us the release date by striking an emphatic pose while pointing to the big screen that flashed to some more gameplay, quickly followed by an April 16th, 2020 release date.

I am very excited about Cyberpunk 2077 as a fairly recent convert to the camp of CD Projekt Red, and as you can probably guess, the grimy sci-fi aesthetic is definitely my jam.


BATTLETOADS

Hell yeah baby, the Battletoads are back and they look like a Disney Afternoon cartoon.  It’s a 3 person co-op brawler that has no release date.  Hopefully, it’ll be as good as I remember Castle Crashers being.  Realistically, it’ll be the best Battletoads game, but that isn’t saying much.


ID@XBOX MONTAGE/GAME PASS

A bunch of games were announced and highlighted in this ID@XBOX game montage.  A lot of the stuff looked really cool and up my alley.  I plan on investigating some of these games more in-depth at some point, but for now, just enjoy the trailer.

The montage was followed with the news that the games in the montage were all going to launch day and date on Xbox Game Pass.

They also announced that the entire Master Chief Collection is coming to game pass on PC, along with the news that the PC game pass launched today, and they’re bundling both Game Passes and Xbox Live Gold for $14.99.  Which honestly, is a pretty great deal.


MICROSOFT FLIGHT SIMULATOR

Powered by Google Maps, there was a lot of pomp and circumstance around this iteration of Flight Simulator, and honestly, it looks absolutely solid and something that I could definitely see myself dumping an obscene amount of time into.

I’ve never been a big, “plane guy,” but I am definitely a, “seemingly mundane simulator game guy,” and this speaks to me in that regard.


THEY BOUGHT DOUBLEFINE PRODUCTIONS/PSYCONAUTS 2

With the announcement that Microsoft had purchased Double Fine, they celebrated their union by showing us a new trailer for Psychonauts 2.  The game itself looks just as phenomenal as I’d hope, and seems like it’s striking the right tone while boasting a fairly interesting story for the follow up to one of my personal favorite games.

Psychonauts is easily one of my favorite games based on it’s tight gameplay, and great humor.  Hopefully, almost 15 years later, the sequel can illicit similar feelings.


DRAGON BALL Z KAKAROT

https://www.youtube.com/watch?v=uy9FuthWVkE

HELL YEAH SON, THEY SHOWED OFF THAT GOKU GAME.  It looks dope as hell, and it would be the ten thousandth time I’ve experienced the first 100 episodes of that show.  I know nothing about the game, how it plays, how progression works, how many sagas are represented in it, but I’m definitely getting this game.


12 MINUTES

https://www.youtube.com/watch?v=7h5kBrSqnbc

Anapurna came to show a game that revolves around a time loop and an emotional and gut wrenching story.  It looks like you’re reliving the same time loop over and over in an attempt to get it right and not watch your wife die.  It’s being billed as an “interactive thriller,” which means I’ll probably really like it and confuse my friends by talking about it so much.  Or, it’ll suck.  Who knows?  It’s coming soon apparently.


GEARS OF WAR 5

So they started off this Gears of War 5 trailer with some slight body horror stuff that was very uncomfortable to look at, and I’m not sure if Bound By Blood is the subtitle or just a catchphrase about the game, but whatever.  After that profoundly disturbing sequence, it was clear that this presentation wasn’t about the story mode.

Instead, they blasted off some fireworks for a while and then zoomed in under the stage to show off a multiplayer mode that has you and your team plant a bomb in an enemy base and then escape from said base.  It sure seemed like a lot of production and effort to go into just to show off a new mode, but whatever.  Also, there were wrestlers under the stage who were gonna play the mode on Mixer, so that was bizarre.

Then there was a hip hop remix of Crazy Train that featured Lil’ Jon, I think?  There was also a character who pulled out an electric knife and stabbed a bunch of fools which looked cool, but since it’s a CG trailer, who knows how it’ll actually play?  From said electro-knife lady, I assume that this mode is a class-based affair, and one person is the gun-man, and there’s lady-knife, and probably bomb-dude or something.  But that could be just me projecting.

It’s a three player focused co-op mode that looks interesting, but didn’t seem worth all the effort they put into showing it off.  It all felt disjointed and weird and also if you preorder you can play as a Terminator.  So never mind about the disjointed thing, this entire sequence was never “jointed” to begin with.

It releases on September 10th this year and can be played a few days early by buying the expensive edition or playing via Game Pass.


ELITE CONTROLLER II

They announced a new Elite Controller with more features, dongles, Bluetooth, a rechargeable battery and charging dock.  It all seemed like smart innovations and needed redesigns, but will probably also be expensive as hell.

I really want an Elite Controller, but cannot justify paying $150 for a controller, no matter how good it is.


DYING LIGHT 2

A new trailer for the very exciting Dying Light 2 was shown off, focusing on choices and “remembering who you are” and other ethical quandaries.  I saw a zombie climb the player like a ladder, so that’s uncool and definitely not welcome.

I liked Dying Light a whole bunch, but I felt like I lacked any agency and also hated the weapon durability system, although, to be fair, it wasn’t as egregious as it could’ve been.  Still, I hate that mechanic in games, but for Dying Light 2, I can make an exception.

Also it’s out next year.


FORZA HORIZON 4

They rolled out a sports car made of Lego pieces to promote Forza Horizon 4 and their upcoming crossover with the toy manufacturer.  Yes, Lego.  Everything was Lego, people, cars, animals, fences, and other stuff were all made of those delightful little bricks.  Not since Forza Horizon partnered with Hot Wheels, have I been more curious about playing a Forza game.  It looks like a lot of fun and will be available on June 13th.


GEARS POP!

Bad.  All of this is bad.  It’s a mobile game in the vein of Clash Royale and looks terrible.  Seriously, it looks gross, and appears to be little more than an attempt to suck money out of people.  Also, Funko Pop figures are ugly and terrible.


PHANTASY STAR ONLINE 2

For a long time, a lot of people have been clamoring for this MMO to finally get localized and get a proper western release.  I have no reverence for Phantasy Star Online or the MMO genre in general, so this doesn’t seem like anything I’d be interested in.  It comes out next year and is exclusively coming to Xbox.


BORDERLANDS 3

I’ve made my thoughts on Borderlands as a series clear, and this trailer didn’t do much to change them.  It looks exactly like what you’d expect from a sequel to Borderlands 2, which I guess is what people want.  But in an age where games like Destiny and The Division exist, I’m curious to see how Borderlands 3 does against other loot shooters.  I just wish they would have tried to do some more interesting things as opposed to just doubling down on what’s worked in the past.

They also released a new piece of DLC for Borderlands 2 to link the stories of the two games, which I’m pretty sure is free.

It comes out September 13th of this year.


GEORGE R.R. DARK SOULS (ELDEN RING)

With no gameplay and just an ambiguous as hell CG trailer, it sure felt like something both From Software and Georgie boy would make.

I don’t have any love for either From Software or the throne man himself, Mr. R.R. Martin, and this detail-packed trailer did nothing to sway those feelings.


STREAMING

They were extremely brief and vague when it came to their streaming initiative, Project X-Cloud, but it sounds like it’s launching this year, and you can even use your Xbox One as a sort of home streaming device, allowing you to stream to other devices on the same WiFi connection.


NEW CONSOLE

There was a lot of hype and boasting about the technology and connectivity around the next Xbox console to kick of this next segment.  Focusing in on the more tech heavy bullet points like the processor in the console, ray tracing support, SSD inclusion, backwards compatibility and so on and so forth.  No real visual element aside from various studio heads talking about how powerful this technology is.

The way they’re positioning this next console seems to be a direct response to how the Xbox One was lambasted upon reveal.  Instead of superfluous features, they chose to focus on performance, and how it’s for games and gamers.  Nothing about TV or movies which, while it almost definitely will support other forms of entertainment, won’t be a focus at all.

Releasing holiday of 2020, we didn’t get a name aside from the code name, Project Scarlet.


HALO INFINITE

Announced as a Project Scarlet launch title, we were treated to what I assume is a cut-scene from the game Halo Infinite.  All I can surmise from this trailer is that, once again, things are bad, and Master Chief got saved by someone so that he can save everyone else.  Also he misses he digital, blue, cyber-girlfriend who lived in his head for a while until she went bonkers.

And just like that, you now know the entire plot to all of Halo.


Then everything ended.  It all just stopped.  And not one mention of Fable at all!  Sure we got Keanu Reeves, but I really, really wanted the Fable rumors to bear fruit.  It’s all exciting stuff, but doesn’t solve the issue of big releases this year.  They’ve got Gears coming this year, but not much else.

It really felt like the entire Xbox brand is just going to lay low for a while, restructuring it’s offerings and services, so that they can come back next winter to release an incredibly, fully featured console.

But next year, it seems like Microsoft is gonna hit consumers hard and make sure people feel good about the brand by the time the next console drops.

 

 

Games to Keep an Eye on in 2019

With 2018 on the out, it wouldn’t hurt to take a quick look at what confirmed 2019 releases I’m interested in, and think you might be as well.  Most of these are games I’m genuinely looking forward to, and some are pure curiosities.

The first part of this list is going to highlight games that I am actually excited to play.  I’m not saying they’ll all be winners, but these ones are things that have really captured my interest.


The Last Campfire

Announced at The Game Awards of 2018, The Last Campfire is being produced by Hello Games, the folks behind No Man’s Sky.  While my feeling on their previous release is mixed at best, I am interested to see what Hello Games does with a smaller, more focused project.  Considering how much I enjoy the aesthetic of No Man’s Sky, it’s no surprise that The Last Campfire has piqued my curiosity.

Control

I’m not entirely sure what Control is or what it’s going for, but it gives me this weird Psi-Ops vibe and I’m okay with that.  The game certainly has a style and looks like it’s going to do some pretty abstract stuff aesthetically.

Afterparty

Maybe you remember Oxenfree, maybe you don’t, but the folks at Night School are making another intensely charming game, yet this time it has an even more unbelievable premise:  You have to beat the devil in a drinking contest to come back to life.  Regardless of whether you think this game would be for you, you have to admit that it has a pretty amazing premise.

Sable

I have no idea what is going on in Sable, but I know that I love everything about the way it looks already.  It’s pitched as a “coming-of-age tale of discovery through exploration across a strikingly rendered open world desert.” and I think that sounds pretty exciting.  Plus, just look at it.

Cloudpunk

You know what would make 2019 an infinitely better year?  More cyberpunk themed games.  Cloudpunk certainly nails the aesthetic, but I’m genuinely curious if it delivers on more than the cyberpunk standard tropes that talk about how evil the corporations are.  Like, yeah, we know they’re evil, but tell me about your cool robot arms.  Hopefully Cloudpunk delivers a fresh take on this well-worn territory.

Tunic

Every time I see Tunic, I’m reminded of just how impressive it looks.  I really like the style it’s going for, but the game-play looks like it’ll hold up it’s end of the bargain.  But first impressions can be deceiving.  We’ll find out soon, I suppose.

My Friend Pedro

Just look at this darn game.  It’s absolutely bananas and I don’t actually believe that it’s going to be anything more than a “cool moment” generator, but just look at some of the stuff you can do.  I don’t think anything else has been said about the game, but I’m super interested in what’s been shown off so far.

Ooblets

Ooblets looks like the beautiful lovechild between Harvest Moon, Pokemon and Animal Crossing.  It’s such a delight to look at and it just seems like it’s gonna make you feel good to play.  I’m always up for a game that charms me so much that my cheeks hurt from all the smiling.

Body of Evidence

I’ll be the first to admit that Body of Evidence doesn’t necessarily look like a game that’s gonna take the world by storm, but I just really like the pitch that it puts forward.  Cleaning up the evidence from a crime scene?  Count me in.  I already have a weird fascination with these simulation games, so this just seems like a fun spin on one of those.

Untitled Goose Game

Yeah, you know this game had to be on the list.  I aspire to be a horrible goose prankster everyday of my life, and soon there’s going to be a game that allows me to do that?  Yeah Untitled Goose Game, I’m picking up what you’re putting down.  And I sure hope they never change the name of the game.

Animal Crossing

Animal Crossing is so good.  It’s such a wonderful and pleasant game that I wish had a better mobile version than it got.  While in my mind I’ve envisioned a fully realized version of Animal Crossing existing on my iPhone, having on the Switch is the next best thing.  Here’s to hoping it lives up to expectations.


The Zone of Curiosities

Whereas everything you’ve seen up till now are games that I’m actually pretty excited for, the next few are games that I’m still not entirely sure how to feel about.

Anthem

The first game I’d like to highlight in The Zone of Curiosities is Anthem.  I was not a very big fan of Destiny, and I know this is a different thing, but that’s the comparison that EA has opened themselves up to with Anthem.  I would love for Anthem to be it’s own unique thing and really impress me, but I’m just so weary of multiplayer focused games these days.

Crackdown 3

I want Crackdown 3 to be good, I’m just afraid that the Crackdown formula doesn’t work in modern games anymore.  Even when Crackdown came out on the Xbox 360 it felt a little archaic.  I would love to see a modern take on the franchise, but somehow Crackdown 3 doesn’t seem like it’s doing much to innovate.  But I guess I don’t really know anything about it.

Shenmue III

Even if you aren’t a fan of the Shenmue games, you have to be curious right?  I have no real issues with the Shenmue games, but I haven’t played them in years so who knows how I’d feel today.  But damn, I am so curious to see how this thing pans out.

In the Valley of Gods

I loved Firewatch and that alone is reason for me to be excited for the next game from Campo Santo, but I just feel like I know literally nothing about this game.  It sure looks like it’s got the Firewatch vibe nailed down, but I want to know more.

Psychonauts 2

Psychonauts is one of my favorite games, and for years I’ve wanted a sequel.  It’s actually happening and I’m eager to take a look at what the sequel to a game released in 2005 actually looks like.  Psychonauts was a good platformer that won so many people over because of it’s charm, but I wonder if they can replicate that in a a sequel over a decade later.