Tag Archives: The Elder Scrolls Blades

E3 2019: Bethesda

I feel like a broken record every time I mention it, but Bethesda and I don’t have the best relationship, but I’d love for them to put out a game that could change that.  That being said, these are the things that Bethesda showcased this year that they showed off.


THE APOLOGY TOUR

The first montage of the conference focused on some of the developers across various Bethesda studios.  So many of the lines in this montage felt like they were saying, “Our bad.”  Particularly the line, “you keep us in check,” and “you’re not afraid to tell us how you feel.”  It was pretty funny.

Todd Howard also stepped out and joked about the “excitement” they’ve experienced this past year.  Then he decided to highlight Fallout 76 and the “well deserved criticism” they received from it.  I couldn’t tell if this was all drenched in sarcasm or not.  Shortly after, they pivoted away from talking about Fallout 76 for a bit.


THE ELDER SCROLLS: BLADES

https://www.youtube.com/watch?v=wev_raLJ6PM

They announced some updates for their mobile Elder Scrolls game,  but more interestingly was the fact that it’s coming to The Nintendo Switch.  I haven’t played much in the way of Blades since it first launched, and while this doesn’t look like the thing to bring me back, it’s nice to see them still supporting the title.  As far as I remember, when the game launched, it was filthy with timers and free to play trappings that severely impeded your progress.  Hopefully that isn’t the case anymore.


FALLOUT 76

https://www.youtube.com/watch?v=a4NbPbkNUbc

The fact that this portion of the show didn’t start with people just apologizing is unbelievable.  But here they were, announcing an update for the game that actually gives people what they want from the game, notably, NPCs and dialogue trees.  Arguably, something that should’ve been there from the start.

New rewards and a new main quest were talking points.  I did like how they tried to spin this as an intended thing they were going to do all along.

This update comes out this fall, and from June 10-17 there will be a free trial.

Then there was a “one more thing” moment in the form of a new mode.  Surprise everyone, they’re putting a battle royale mode in the game.  Enjoy that wonderful Fallout gun combat that everyone raves about.


GHOSTWIRE TOKYO

People are vanishing in Tokyo and you need to find out why.  That’s the core conceit of Ghostwire Tokyo.  The trailer showed people just vanishing in malls, buses, trains, in the streets and so on and so forth, leaving only their clothes behind.  The game looks weird and spooky in a good way.  They came out and said it isn’t a survival horror game, which has been the main reason I’ve stayed away from Tango’s games, but this might just do it for me.

There weren’t any other details aside from the CG trailer they showed, but I’m interested in seeing what it turns into.


THE ELDER SCROLLS ONLINE

I wish I liked this game more than I do, but it just didn’t do anything for me.  But it seems to be flourishing and continues to grow and gain traction.  Good on them.

I should mention at this point, that the crowd has been buck-wild this entire time, shouting at and over the presenters on stage.  It’s hilarious, but incredibly disruptive, causing the presenter to pause every time some yells “WOOOO!”

They also teased several upcoming expansions that all have names that I can’t remember.  Also the “WOO!” guy has been absolutely exhausting.

Watching the arc of ESO has been interesting.  When it launched, I don’t remember it setting the world on fire.  But since then, it’s been supported like crazy, and held in pretty high regard as a good example of how to run a live game.

Part of me wants to give the game a shot again, but the rest of me knows that I won’t actually follow through.


COMMANDER KEEN

https://www.youtube.com/watch?v=14ZD9_tLwgA

A free to play mobile game in the style of a Saturday morning cartoon.  A re-imaging of one of Bethesda’s earliest games, this mobile game looks like a combination of Doodle Jump, Ice Climber, and some sort of strategy and tower defense game.  I don’t quite know what to make of it.  I’ll try it though.


THE ELDER SCROLLS LEGENDS

It’s a card battling game on your phone that they’re adding some stuff to.  What do you want from me?  This is so far beyond things that I care about, it’s a wonder I even wrote this much about it.  You probably already know if you’re into this kind of game.  You can download it on your phone, now.

I only know of a few people who are deep into card games, and I don’t think I’ve ever heard one of them mention Elder Scrolls Legends, once.  I wish I could say more about the product as a whole, but it’s just so far out of my wheelhouse that anything I said would just be wild speculation.


RAGE 2

Here’s some more content for this year’s most averagest game ever.  Before it released, Rage 2 sold itself on a tone of over the top antics and action that wasn’t ever really present in the game.  The promise of a wacky apocalypse never was fully realized, and what should have felt like a fun romp through the wasteland, felt more like a decent shooter in a lifeless world.

With that said, considering they’re showing more gameplay related to the wackier aspects of the game, I’m willing to bet that even if this DLC isn’t a response to some of those criticisms, future ones will be.


WOLFENSTEIN

I love that they opened with the phrase, “Nazi scum” and everyone cheered.  First they announced a VR rail shooter called Cyberpilot where you sit in a Nazi mech and shoot Nazis like you should.

Then they showed off Wolfenstein: The Young Blood, touting how you can kill Nazis with a friend, offering co-op gameplay for the first time.  They really hammered home the killing Nazis point.  That’s a good message.

As with previous entries, the gun play looks really good and exciting.  Hopefully this time around I don’t have to hit a button to pick up every single piece of ammo and armor I find on the ground, but I know you actually will.

It comes out on July 26th.


DEATH LOOP

https://www.youtube.com/watch?v=MXv5IDp8y74

I’m not sure what this game is about, but it looks like two people trapped in a place that has them stuck in an endless loop where they kill each other over and over.  I have no idea what you do or how it plays, but the concept is cool.  They promise that there is endless possibility in the way you approach missions and objectives, but without any gameplay, it’s all speculative.


ORION

I don’t quite understand what it is, but Orion is said to be a middleware solution for streaming platforms like Project X-Cloud and Stadia.  They say it’s going to lower latency and decrease bandwidth cost for these streaming services.  I don’t understand what the hell it actually is, but apparently it’ll help these big companies do better?  Who knows.  This was the weirdest portion of the show.


DOOM ETERNAL

Hell man, what do you want me to say about Doom Eternal?  It looks rad and just as satisfying as the last one.  They showed off a lot of different traversal options that play into platforming, but there was also a lot of killing stuff drizzled on top for good measure.

What made Doom (2016) so good was the fact that it was all about aggression.  You couldn’t play conservatively, you had to be on the attack constantly.  It was what made that game so special.  It made you unlearn what you had learned about FPS games where taking cover and waiting for an opening, and just going at enemies at all times.  The more aggressive you were, the more health and ammo you were rewarded with.  It was a refreshing take on the FPS that I really enjoyed.

From what I can gather, Doom Eternal is adding a lot of combat variety in the form of status effects, like setting dudes on fire, will result in different kinds of resources popping out of their lifeless husks.

Oh, also they’re doing the Halo 3 thing where the collectors edition comes with a Doom helmet.  But you can actually wear this one.

Then they announced a mode for Doom Eternal called Battlemode.  In this mode, 1 fully kitted out Doom slayer will go up against 2 player controlled demons, who can summon other demons and go head to head with the human player.  It’s an asymmetrical multiplayer mode that looks interesting, but there wasn’t much in the way of actual information.


And then it ended.  Without a musical number, without a “one more thing” moment, it just ended.  The conference was interesting, with some light surprises sprinkled throughout, but all of the new stuff they showed lacked any context or actual information, that it was hard to get amped for these things.

We Watched The Bethesda Press Briefing | E3 2018

We’re not mad at Wal Mart for leaking RAGE 2, we’re just disappointed.


rage_2_monstertruck_1526392048-740x416

RAGE 2

They brought out Andrew WK for this.  There was no gameplay or trailer at first, just Andrew WK and his band playing the trailer song.  Then the stream kept cutting to these people who were mildly disapproving of his music.  After the one song concert, two directors on RAGE 2 came out and decided to actually show the game.  But not before the longest five minutes of awkward conversation ever.

The game itself looks pretty neat.  The first big bullet point was “If you see it, you can drive it”, which was an odd thing for them to lead with.  But it looked like Avalanche expanded on the car combat stuff from the Mad Max game they put out a few years back.  The gun play looked frantic and fast paced will some cool abilities on display.

The whole thing has an aesthetic and are leaning into it super hard.  It’s over-the-top in a way that I’m definitely into.  It’ll be available in Spring 2018.


doom20eternal

DOOM Eternal

The sequel to the amazing 2016 Doom reboot arrives with an odd name, but it’s more Doom, so I’m in.  No additional information was given, but we were told at Quakecon this year we would see more of it.  From the look of things though, I’d say that hell has come to Earth, and we’re pretty fucked.


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Fallout 76

Todd Howard walked out and did a few minutes of his rehearsed standup routine about E3.  He killed that room.  Then they decided to make a joke about porting Skyrim to the Amazon Alexa.  I thought it was very well done.  Keegan Michael Key was in it, and he was very funny.

But then it was time for Fallout 76.  Set in the hills of West Virginia, you are among the first to tame this land.  That’s more or less what he said.  At this point I’ve seen a version of this Fallout 76 trailer 3 times.  This trailer in particular was the exact same one they showed at the Microsoft event earlier today.

Finally we’ve arrived at gameplay.  The staples of Fallout are on display, there’s a Pip-Boy, a floating robot, a vault and you leaving it.  After boasting the graphical fidelity of their world, they went to off to highlight some new enemies and nightmare creatures you’ll fight on your journey.

At this point they dropped the multiplayer bombshell and announced that it is “entirely online.”  They address some questions right off the bat.  Of course you can go it solo and experience the story and world on your own.  Then they emphasized that it is an open world survival game that wont have massive player counts to help it feel like you’re still in an apocalypse.  You keep your progress and dying doesn’t cost you anything significant which is good news.

We now see some cooperative gameplay mostly of people shooting stuff, but also emoting at each other and playing instruments together.  Oh also you can build shit.  Yeah, they blew out that building system from Fallout 4 so you can build a base camp and customize it with all the atomic garbage your heart desires.  You and your friends can build settlements which various creatures can come and fuck up from time to time should they please.  After killing said creatures, you can pop into a photo mode together and memorialize the moment forever.

Oh, also, there’s just fucking nuclear missile sites you can go to and activate.  You’ll have to clear out a silo, collect various nuclear codes, and then you can launch a whole nuke at some other players if you want.

Now that we’ve got the gameplay out of the way.  They announced a beta that at the moment of writing this, I don’t know if you can actually sign up for because as you’d expect, the site isn’t handling the entire load of the internet too well.  And now for a weird pivot to the cool ways you can pay for this game.  You can buy yourself a version of this game that comes with a glow in the dark map and a power suit helmet you can wear if you really feel like it.

Fallout 76 comes out this year on November 14th, 2018.


elder-scrolls-blades

The Elder Scrolls Blades

What happens if you take the Elder Scrolls and put it on a phone with Infinity Blade style Combat?  You get what looks like a fairly robust Elder Scrolls game that you can take with you.  Battery devouring aside, it genuinely looks impressive for what it is.  I almost typed out that I wasn’t sure who would play this game, but then I remembered it’s an Elder Scrolls game and the internet exists.  With a full story, a variety of modes and some social elements that remind me of Animal Crossing Pocket Camp, this looks like a neat game.  It’s free to play, but you can pre-order it for reasons.


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Starfield

“And one more thing…”  The classic E3 moment lives on with a teaser of the first new property Bethesda has created in 25 years, called Starfield.  It was just a video clip of a planet, so who knows what that is.  But it’ll be a while till we find out.  My guess is it’s gonna be a Bethesda RPG, but in space.  Bold prediction, I know.


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The Elder Scrolls VI

“And one more other thing…” They showed a large mass of land with the text “The Elder Scrolls VI” and received a standing ovation.  “We’re working on it, so please shut the hell up already.”  TES VI is slated for release after Starfield, so who’s to say if it will even be on the current generation of consoles and hardware.