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Tag: Baldur’s Gate III

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Gut Check: Solasta Crown of the Magister

Not so long ago I wrote a lengthy piece about my issues with the state of the early access release of Baldur’s Gate III. Without rehashing that entire article here, the main crux of it focused on the mechanical liberties Baldur’s Gate III took with the rules of Dungeons & Dragons 5th Edition. My initial thought was that translating the rules of D&D into a video game would naturally require a ton of concessions, however another CPRG named Solasta Crown of the Magister recently entered early access and proved that theory wrong…

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Blog: Divine Intervention – 10/21/20

Change is good, isn’t it? Like, exhibiting personal growth and being able to look back and recognize that maybe you were a little too harsh on something just because you didn’t know any better and changing your opinion because of it is something to celebrate, right? That’s where I’m at with Divinity: Original Sin II, and I honestly couldn’t be happier to be wrong.

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Blog: Recap – 10/14/20

This week has and continues to be surprisingly busy for me, which hasn’t left me a ton of time to play the games I’ve wanted to. Alongside that, I’ve been neck deep in preparing and running my D&D campaign, which requires an alarming amount of time and dedication. I genuinely don’t know how people could balance that workload along with leading a normal, pre-pandemic life. But anyway, let’s recap the week…

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Some Notes About Baldur’s Gate III

Before I dive into the bulk of this article, it should be mentioned that no video game could ever truly capture the Dungeons & Dragons experience solely because there are static limitations to any video game. You can account for a lot of things as a game designer and try to cater to dozens of styles of play, but no game could adapt to the wild and imaginative things that players regularly ask of their DM’s quite like a living, breathing person present. Yet in spite of all of that Baldur’s Gate III already shows incredible promise when it comes to representing D&D and is a game I’m genuinely enjoying…

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Blog: More Than Games – 09/23/20

Welcome to another fantastic edition of this blog where I sometimes talk about video games. Boy howdy are there a ton of video games I want to talk about this week, I’m basically swimming in rewarding gameplay experiences that I’m eager to discuss. It’s hard to convey sarcasm through a written piece, but that was all a big fib. I did a lie. No, this week has mostly been about me reading a book, hearing about how people are enjoying games I know aren’t for me, and watching the slow and steady erosion of our democracy continue unabated. So hell yeah, video game blog time!

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Blog: Games-tember – 09/02/20

I cannot believe that it’s already September. This year has simultaneously felt like it’s taken forever and vanished in the blink of an eye. I personally love the fall and can’t wait until this muggy, humid, miserable heat fucks right off for a few months. Along with that shift in weather however, the fall comes bearing oh so many highly anticipated video games along with new consoles that arguably should be delayed. But let’s focus on the games for now with this short list of my most anticipated games of September…

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Exploring My Biases Against Certain Genres and Mechanics

Have you ever seen a trailer for a game and immediately knew it wasn’t for you? This happens to me consistently, and all it usually takes is a trailer or screenshot for me to see the mechanics at play to know a game isn’t for me. While I try to keep an open mind about every game, it’s a challenge for me to look at certain mechanics or genres and still feel compelled to play it despite what the critical reception is…