Last year I, like many others, took advantage of the free trial of Apple Arcade and played a lot of what was offered and enjoyed my time with it for the most part. Earlier this year however, I cancelled the service without much deliberation.
For those who aren’t aware, Apple Arcade is a curated list of games you get access to for only five dollars a month. It’s a really good deal if you manage to find a few games worth sticking with. That’s what I failed to do and why I ended up ditching the service only a few months later.
While I was really impressed with the service (and still kind of am), I found that there were two major sticking points for me that led to this cancellation.

The first was the games themselves. A lot of the games that people liked on the service ended up being either card based games, strategy games, or puzzle games, all of which are perfect fits for a phone game. But two out three of those genres don’t really do anything for me, and the games I did stick with eventually wore out their welcome.
Take Grindstone for instance. Grindstone is a highly popular and perhaps the standout from the launch lineup of the service, but I don’t think I’ve heard of anyone who actually completed it. Grindstone got notoriously difficult and required a lot of (ironically) grinding to survive some of the later levels, to the point where I stopped playing it.

Then there are games like Oceanhorn 2 that are interesting games, but on a platform I don’t want to play them on. Sure I can tether a controller to my phone, but it still doesn’t change the fact that I have to hunch over my phone to play this massive adventure game. It’s worth mentioning that I’m sure people using and iPad or an Apple TV are having a different experience with these games, but for someone using exclusively a phone, it isn’t a great way to engage with these games.
The other big issue with the service ended up being the release of new games. In the weeks after launch, you could get 4 to 5 new games a week on the service. Not all of them were things I enjoyed, but there were occasionally one or two I stuck with. As time went on the addition of new games slowed down to the point where you might get one new game a week, and usually it was something that I didn’t want to play on a phone, or just in general.

It’s unreasonable to expect a constant trickle of quality games tailored to my tastes to come out every week, but eventually the offerings just stopped appealing to me enough for me to question why I had the service anymore. I had stopped playing the games I already had downloaded and didn’t really feel the desire to download more.
I still think Apple Arcade is a great deal if the games on the service are things you’re interested in, but I just don’t think a lot of the games Apple promotes on the service are great fits for a phone. I also find myself playing less and less phone games these days in general, making the concept of paying five bucks a month for them a big ask. Maybe one day there will be a game that makes me come back, but till then I’m fine leaving Apple Arcade behind.















If you’ve ever played Surgeon Simulator, the game largely responsible for creating this genre of “wacky hands, considerably less wacky scenario,” Table Manners is more of the same with less of the charm.
Table Manners starts you in a steakhouse with your desired date, tasking you with several mundane date tasks, and then a bunch of really wild stuff for anyone to ask on a first date with a stranger. Every level in the “steakhouse chapter” involves you doing the same tasks, while adding one or two into the mix in subsequent levels. Light the candles, pour the wine, let them try your french fries, it all happens every single time in every level in the “steakhouse chapter.” There are only four levels in a chapter, and somehow I was bored by the third instance because I was just doing the same stuff over and over.
It also doesn’t help that your dates are absolutely nuts, asking you to do things like salt their food, feed them out of your hand, and perhaps the most heinous crime, asking you to put ketchup on their steak! It’s like they know they’re committing a food crime and want you to be complicit.
From top to bottom, Table Manners feels like a game made for people to stream and never think about again. While it isn’t aggressively bad or anything, it’s just aggressively bland and lifeless, at least in the early goings.













