Tag Archives: The Outer Worlds

Game of the Year 2019

Man, 2019 has been a weird one for me.  Normally by this point in the year, I have a pretty clear idea of what a top ten games list looks like, but not so much this time around.  That isn’t to say it’s been a bad year for video games, in fact, I bet there’s people out there who were spoiled rotten by many of the releases.

The problem wasn’t a lack of quality games coming out, it was just an issue of those games managing to keep me engaged long enough to power through them.  So with all of that pretext, here are the top 10 (11) games that I played this year.



Red Dead Redemption II Screenshot 2019.11.24 - 22.09.27.33.png

HONORABLE MENTION:  RED DEAD REDEMPTION 2 PC

Before we dive into the list, I gotta pour one out for the PC release of Red Dead Redemption 2.  Granted, it was an abysmal launch of a port in an age where PC ports have been pretty good, but returning to the old west that I fell in love with last year has been wonderful.  Especially now that it isn’t running like utter garbage.

Technically it came out last year, so I can’t in good conscience put it on the list.  Just know that it would probably be top 3 if it was.



10.) LATER ALLIGATOR

Later Alligator wasn’t a long experience, but it was a fun one.  The hand animated, point and click adventure game that’s chock full of diverse mini-games really won me over this year.  The writing was funny, the story and characters were all charming in their own ways, and the premise itself just oozed with ridiculousness.



Desktop Screenshot 2019.11.15 - 17.25.42.54

9.) STAR WARS JEDI: FALLEN ORDER

Star Wars Jedi: Fallen Order is a tough game to talk about because I feel so conflicted about it.  On the one hand, it’s scratching that Star Wars itch so well for me, telling an interesting enough story in a world that I absolutely love.  Yet on the other hand, it can kind of be a trial in tedium the further in you get.

That isn’t to say I didn’t have a good time with Star Wars Jedi: Fallen Order, because I really did.  It’s just unfortunate that as you progress further into the game, it starts to feel very repetitive and uninspired.  It also suffered from a lot of performance issues which consistently made themselves apparent.

But even through all that, I managed to find joy in the world and story that Star Wars Jedi: Fallen Order was doling out.  The satisfaction of chaining together all of your force powers and light saber abilities is a delight, and gave me those rare moments of fulfilling a Jedi power fantasy.



8.) RING FIT ADVENTURE

I’ve never played a game that physically hurt me, but Ring Fit Adventure is a game that’s left me sore while rubbing in the fact that I haven’t actually done much.  In case you aren’t aware, Ring Fit Adventure is the latest in Nintendo’s attempts to make you healthier.  It comes with a Pilates ring that houses one Joy-Con controller, while the other goes on a strap around your thigh.  You then do exercises to progress through levels, fight battles, and sweat profusely if you’re like me.

Even if we set aside the exercising aspect of  Ring Fit Adventure for a moment, it’s a pretty fully featured game with various modes including a full on story mode, mini-games and custom routines.  You also do things like upgrading your gear to make your workout attacks and defenses better, as well as crafting different smoothies which will give you certain buffs in battle.

Oh yeah, also you battle monsters in this pseudo turn based workout fight.  Each enemy is color coded to match a type of workout that you can do.  For example, a blue monster is weak to leg based workouts, so selecting squats or knee lifts will damage the enemy more.

It is wild that I’m describing the RPG mechanics of a workout game, but it’s actually a lot of fun and really effective at what it does.  Ring Fit Adventure has been my go to for working out, not only because I can work up a sweat with it, but because it’s actually fun.



7.) PIKUNIKU

One of the first new games I played this year ended up being one of my favorites.  Pikuniku was a delightful little game in which you stumble through a world besieged by an evil corporation that’s trying to take over everything.  Through a light mix of puzzle solving and platforming you make your way across the land, solving all the problems you can in service of overthrowing said corporation.

It’s oozing with charm, it’s light and breezy, and it’s weird as hell.



6.) CONTROL

Control is a weird one for me.  Early in the game I was completely enthralled, exploring every nook and cranny, reading every note and memo, and watching every video log I came across.  Control does world building better than any game I played this year.  But as I got further and further into the game, I stopped doing a lot of the side quests and stopped reading every piece of paper that wafted past me.  The tension and intrigue that drew me in from the beginning began to feel rote and tiresome, and none of it because of any inadequacies in the story or world.

No, the real issue I had with Control was the combat and how frequently you had to engage with it.  Every encounter became a chore that ended with me having to hunt down the one last enemy who got trapped behind a corner, or buried under some rubble.  More importantly, the boss battles were the thing that eventually broke my back with Control.  The difficulty spikes that usually centered around the bosses eventually made me stop playing the game all together for a while.

Eventually I came back to it and powered through to the end.  The story manages to hold up its end of the bargain, but the combat never gets any better, even when you get some of the late game powers.  It’s a real shame considering when it came out, I was ready to place it at the top of my list.  Still though, Control is a hell of a ride despite its failings.

That being said, there’s a sequence at the end of the game that is absolutely incredible.  Look up the “Ashtray Maze” if you’re curious.



My Friend Pedro - 20190620151614.gif

5.) MY FRIEND PEDRO

My Friend Pedro is one of the few games I felt compelled to actually review this year, mostly because it’s just so damn cool.  In another example of style over substance, My Friend Pedro isn’t the most elegant game to play, but it provides such an awesome power fantasy that I still will occasionally pop into just to get my Matrix fix.

It’s a game that really only has the one, slow motion, bullet-time gimmick, but it does it really, really well.  It’s because of how well it does that gimmick, that I find myself coming back to it every once in a while, just to get that action movie feeling again.

The controls can be a little weird and cumbersome at times, but when it clicks, it just looks and feels so good to play.



4.) HEAVE HO

I’m pretty sure I pissed myself once while playing Heave Ho.  It’s a game that’s so utterly absurd and preposterous, that you and the people you’re playing with can’t help but crack up.

Heave Ho is a physics based platformer, I guess?  You and your buddies are these creatures with a face and two arms, each controlled using the triggers on the controller.  You navigate levels using “teamwork” and your incredible climbing skills in an effort for everyone to make it to the goal.

It’s the kind of game that you need to play to really understand it, because describing it doesn’t do it justice.  Do yourself a favor, get some friends and a copy of Heave Ho, and you won’t be disappointed.



3.) SUPER MARIO MAKER 2

Super Mario Maker 2 along with its predecessor, managed to tap into this primal horror that lurks inside of me – making people test their might in the crucible of my own design.  I normally don’t engage with level creation based games, but with Super Mario Maker 2, I already knew the language of how everything interacts with each other from years of playing Mario games.  I know what kind of blocks a shell with break and bounce off of, or what a super mushroom does, or that music blocks are evil.  Knowing all of that just makes it so easy for me to dip into the creation suite and have a great time.

On the flip-side, I get to play near infinite amount of new levels, some of which are well designed, whenever I want.  While the creation tools aren’t as easy to work with as they were on the Wii U, Super Mario Maker 2 has a permanent place on my Switch.



2.) THE OUTER WORLDS

It’s really odd that I enjoyed The Outer Worlds as much as I did considering my general apathy and dislike of the games it so clearly is building off of.  Where The Outer Worlds succeeds as opposed to games like Fallout and The Elder Scrolls is in its refinement and focus.

The Outer Worlds isn’t about the scale of the world as much as its about packing it with (mostly) meaningful and interesting things to do and see.  From brilliant writing, excellent gameplay, interesting characters and a well thought out and engaging setting, The Outer Worlds is a complete experience that doesn’t waste your time.

I’ve heard some people grouse about how this game is too easy or too streamlined, striping away some of the deeper RPG elements they love, but they can huff my shorts because this is the first time a game in this style has ever won me over.

Honestly I’m shocked that The Outer Worlds is a game I enjoyed, let alone put this high up on my list.  I would’ve never believed you if you told me this earlier in the year.



1.) UNTITLED GOOSE GAME

Okay, so hear me out.  Untitled Goose Game isn’t the best game I’ve ever played, in fact, it isn’t even that good of a stealth game.  But, what it did was bring me a ton of joy and made me laugh.

I’ve had more fond memories playing as a nasty goose than any other game this year.  Untitled Goose Game constantly kept me smiling and laughing as I fought against the purposefully cumbersome controls in an effort to throw a rake in a lake.

The truth is that Untitled Goose Game is just pleasant.  Even when you’re traumatizing a kid who clearly is terrified of geese, or stealing a mans crops, or getting a guy to break his neighbor’s vase, the game still manages to just be fun without being overly complicated.

I genuinely enjoyed my time being a nasty goose and come back to it pretty regularly to try and sweep up the additional challenges that unlock when you beat it.  It may not be what you’d imagine a traditionally good game looks like, but this game made me happier than any other game I played this year.

It’s short, it’s sweet, and it’s my game of the year for 2019.



So that’s it everyone, Game of the Year 2019 is in the books.  I hope you enjoyed the articles that went up this week, because they were a lot of fun to write.  This is the last post going up in 2019, so I just wanted to thank you for sticking with me throughout the year.  You have no idea how much your support and readership has meant to me.

Happy Holidays and Happy New Year everyone.  See you in 2020.

Blog: Visit The Outer Worlds – 10/30/19

Happy almost Halloween everyone.  I don’t have anything spooky to talk about, just video games.  Specifically The Outer Worlds, a game that I have no business enjoying, but still am.

The Outer Worlds is the latest Obsidian release, reminiscent of games like Fallout and oddly enough, Mass EffectThe Outer Worlds sets you on a planet-hopping adventure around the galaxy in order to save colonists who are stuck in perpetual cryo-sleep, on a ship floating through space.

The other important thing to note about the world of The Outer Worlds, is that everything is controlled by corporations… but more overtly than we’re used to.  You quickly find out that the ship full of passengers you’re trying to save, has basically been shelved by a corporate entity and marketed as a mysterious disappearance to garner sympathy.  Or at least that’s what I took away from it.

Playing The Outer Worlds involves you doing the standard running around, exploring the world, and helping people so they’ll help you.  You know, the basic RPG stuff.  If you’ve played a Fallout game in the last decade, you know how The Outer Worlds plays.  Skill trees, companions, perks, dialogue trees, it’s all there and it’s all well realized.

Now, I’m pretty confident I’ve gone on record by saying that I don’t really enjoy The Elder Scrolls that much, and enjoy the Fallout series even less.  I’ve found them to be clunky, aimless, unappealing and broken to varying degrees.  But weirdly enough, I’m having a phenomenal time with The Outer Worlds despite how it treads on this well-worn ground that I’ve grown to dislike over the years.

Maybe it’s because everything in The Outer Worlds is more appealing to me than any of the games it pulls its inspiration from.  The story is engaging in its own right, but the added layers of a corporate run dystopia backdrop and some stellar writing makes it all click into place for me.  Almost every character I’ve met so far, from companion to random quest giver, has been interesting in their own way.  I also really enjoy how instead of being thrown into a massive open world, you travel to different planets and explore those zones individually.

The Outer Worlds is mechanically sound as well.  The guns feel good to fire, the companion abilities are fun to deploy, and I’ve built out my character in such a way that I can basically talk my way out of everything.  Even better, I don’t have to engage with the systems I don’t want to.  For instance, you can eat food and consumables to gain temporary buffs, and I have never once done that and have had no issues with the game.

I know that none of the things I’ve praised are new developments in the game space.  But The Outer Worlds does them in a more mechanically sound and accessible way than the other games of its ilk, and that’s kept me engaged from moment to moment in a way games like Fallout failed to.

The Outer Worlds is a game I didn’t expect to enjoy as much as I am.  Maybe it’s the setting, or the gameplay, or the lack of glitches and bugs that are really keeping me invested, but I find myself wanting to keep coming back to it.

I’ve heard it isn’t a long game either, which is great news for me considering I didn’t want a game that was going to take 40-50 hours to beat.  Any complaints I have about The Outer Worlds are relegated to things like, texture pop-in and the occasional frame rate hiccup.   There are some locations in the game that have that Fallout grime on it that I’m not a fan of.  You know, where everything is covered in trash and people have shit smeared on their faces?  But it’s more tolerable here.  All I’m saying is that in either of those games, you think someone would grab a fucking broom and clean some of the shit off the floor.

Anyway, The Outer Worlds is great and you should play it.  I’m playing it on the PC through Xbox Game Pass, but it’s available on the consoles and through the Epic Games Store as well.

 

Blog: A Mild Year – 10/23/19

Since starting The Bonus World, I’ve always tried to get some sort of end of the year wrap up article together for game of the year season.  Usually by this time in the year I can start constructing some loose amalgamation of a top ten list.  2019 happens to be the first year in a while where I’m having a tough time building that list.

That isn’t to say that the games I’ve played in 2019 have been disappointing or bad, I just found that a lot of what came out this year didn’t really resonate with me.  Things like Kingdom Hearts III and Sekiro: Shadows Die Twice were received positively, but once again, not my kind of games.  Then we also had some real clunkers like Crackdown 3 and Anthem release early in the year and fade away into obscurity.

I think a lot of it has to do with developers gearing up for the next round of consoles along with the fact that early next year we’re going to be blitzed with some big titles like Doom Eternal, Animal Crossing: New Horizons, Dying Light 2 and Cyberpunk 2077 to name a few.  2019 just feels like the gap year between the bombastic 2018 we had with Marvel’s Spider-Man and Red Dead Redemption II to cherry pick some of my favorites, and the swan-song, end of the generation year of 2020.

Like I said, I don’t think it was a bad year for video games, but when compared to last year and what’s coming up next year, it’s definitely lacking something.  But hey, the year isn’t over yet, so I could eat my words on this.  We’ve got The Outer Worlds and Call of Duty Modern Warfare dropping this Friday (10/26), and games like Luigi’s Mansion 3, Star Wars Jedi: Fallen Order, Pokemon, Death Stranding and of course, Shenmue III in the very near future, and any of those games could be great.

But let’s be real here, I’m probably just gonna play Red Dead Redemption II on the PC obsessively and let the other games just slide into the background.

Blog: Coming Up Next – 07/17/19

We’re over halfway through the year and I’ll be honest, there haven’t been any releases this year that have really blown me away.  That’s why we’re going to look forward into the infinite void that is the remainder of 2019, and see what games are in store for us.


MARVEL ULTIMATE ALLIANCE 3: THE BLACK ORDER – JULY 19, 2019

It wouldn’t be a stretch to say that I’m a big fan of those ladies and gentlemen that parade around in the colorful tights.  I believe they’re called superheroes in some circles.  I’ve never been the biggest fan of the Ultimate Alliance games, mostly because of the very repetitive, brawler combat it boasted.  It’s been a long time since I’ve played an Ultimate Alliance game, so maybe this time around I can find something to really sink my teeth into.


ANCESTORS: THE HUMANKIND ODYSSEY – AUGUST 27, 2019

On top of being one of the only games I can think of that have ever dealt so directly with the concept of evolution, Ancestors: The Humankind Odyssey just looks so delightfully weird that I can’t help but want to play it.  I have no clue if there’s going to be any depth to it, or if it even will be fun, but I need to know how it shakes out.  In my mind, there’s a version of this game that is 99% the same, but has the creature creator from Spore so I can make nightmarish visions in a game that isn’t absolute trash.


CONTROL – AUGUST 27, 2019

https://www.youtube.com/watch?v=MitDfKKVGW8

Nothing like a bit of telekinesis, guns, and psychedelic shifting environments to really get the blood pumping.  Or at least, that’s what they say.  Control looks like a game that could easily become a sleeper hit this year.  With people coming away from demos of it celebrating not only the aesthetic and gameplay, but some more surprising aspects regarding the story and the agency you have, my excitement for Control has gone from none to some, fairly quickly.


NBA 2K20 – SEPTEMBER 6, 2019

Look, this isn’t something I expect most of my readers to give a shit about, but I do.  The NBA 2K series has proven to not only be the games I play when I don’t want to play anything else, but the spark that got me back into following the league in earnest.  There will be nothing monumentally different about this game, but I’ll take a slightly shiner version of the game I already own for sure.  Besides, I’ve gotten way more than my moneys worth out of last years entry.


BORDERLANDS 3 – SEPTEMBER 13, 2019

Look, I’ve already said my piece about Borderlands 3 and how Randy Pitchford is doing his best to tank the game before it comes out, but it seems like the best candidate for a game that my friends and I can play together.  I am a little disappointed by some of the changes, or more accurately, the lack thereof, but Borderlands games are mindless fun, and if this one can nail that, then we’re golden.


THE LEGEND OF ZELDA: LINK’S AWAKENING – SEPTEMBER 20, 2019

The Zelda series has always been a weird dark spot in my gaming history.  I’ve played the original along with A Link to The Past, but outside of those, I never really gelled with the traditional top-down Zelda games the way I did with the 3D ones.  But once again, I’ve been somewhat taken with an adorable graphic style despite my spotty history with these kinds of games.  I will buy The Legend of Zelda: Link’s Awakening when it is released, the only question is if I’ll regret it or not.


CALL OF DUTY: MODERN WARFARE – OCTOBER 25, 2019

I’m so curious to see what a reboot of Call of Duty 4 looks like.  I can’t imagine that they’ll manage to recreate the magic of the initial 2007 release, but I’d love to see them try.  I think what I’m most interested in seeing is how this release is received both critically and commercially, and how the next Call of Duty game shapes up because of it.  Call of Duty 4 Modern Warfare casts such a big shadow over the franchise itself for being such a monumental step forward in terms of online shooters, it’s easy to see why you’d want to go back to this particular well once more.  We’ll see how it all goes down when it comes out.


THE OUTER WORLDS – OCTOBER 25, 2019

So let’s get this out in the open:  I don’t like Bethesda styled RPGs.  There are a myriad of reasons why, but let’s just truncate this thing by saying the word “bugs” and leave it at that.  So imagine my confusion when I saw the trailer for The Outer Worlds and was actually into it.  Maybe it was the setting that piqued my interest, or the possibility that this game engine might actually be able to sustain the weight of the game, but I can’t be sure.  All I know is that I’m cautiously optimistic about The Outer Worlds and hope it isn’t too broken.


LUIGI’S MANSION 3 – OCTOBER 31, 2019

I only really got to play the first Luigi’s Mansion in short bursts thanks to me never actually owning a Gamecube, but it was easily the game I was most curious about playing on that console.  Now that I own a Nintendo Switch and the third game in series is finally coming out on it, I can make up for that lost time.  I don’t actually know what to expect from Luigi’s Mansion 3 aside from busting some ghosts with what I think is literally a vacuum cleaner, but hell, I’m up for it.


POKEMON: SWORD & SHIELD- NOVEMBER 15, 2019

I remember being a kid and playing Pokemon Red when it came out.  After that I got Pokemon Yellow and was just as into it as the first one. Fast forward to 2018 when I played Let’s Go Pikachu, and we’ve just covered my entire history with Pokemon games.  My experience and love for the Pokemon games are very low, but after enjoying the Let’s Go games as much as I did, I’m at least curious to see what all the fuss is about.  I enjoyed the more streamlined version of Pokemon I played last year, and I know that this isn’t going to follow suit, but I’m still interested enough in it to possibly try it out.  But man, when I hear things like “Dynamaxing” and “EV-Training,” my eyes start to glaze over, and my interest suddenly runs dry.


STAR WARS JEDI: FALLEN ORDER – NOVEMBER 15, 2019

It’s a Star Wars game.  I like Star Wars.  I like lifting fools with my magic powers and slicing my way through everything with my laser sword.  I’ve heard that this game will allow me to do both, and then some.  It’s been a while since we’ve gotten a real Star Wars game, now only time will tell if this one is good or not.  I’m a big fan of everything I’ve seen in the footage they’ve revealed, but I’m curious to see more of the game.  This might be one of the few games this year that I’m actually excited about.


UNTITLED GOOSE GAME – 2019

There’s no need for me to explain myself here, just watch the trailer.


We’re only halfway through the year, and this isn’t a comprehensive list of any kind, but I’m still hoping that something between now and the end of the year manages to really blow me away.

E3 2019: Microsoft

Microsoft took the stage at this year’s E3 with what might be the most exciting and interesting lineup of games, hardware and services.  With so many of their initiatives coming to a head, between streaming services, announced games from purchased studios, possibly new hardware reveals, and the fact that their main competition isn’t attending the show, Microsoft has nowhere to go but up.

Preamble aside, this is what they brought to the biggest stage in gaming this year that caught my eye.


THE OUTER WORLDS

They opened the show with some new footage from The Outer Worlds, the Obsidian, Fallout style first-person RPG.  Personally, I’m not a big fan of the Bethesda style game, but the setting and scope of the game itself was a very attractive prospect.

The sci-fi trappings of this first person action RPG looks right up my alley aesthetically, and the gun play looks like it didn’t suck, which would be a nice change from every Fallout game. Also, I watched the player just shoot a quest giver in the chest, so this game looks like a blast.  It comes out October 25th of this year.


BLEEDING EDGE

Next up was Ninja Theory’s, Bleeding Edge.  It’s a 4v4 melee focused competitive multiplayer game.  It looks like a blend of Borderlands, Overwatch and For Honor.  There wasn’t much in the way of details, except that it has attitude.  Gnarly.


ORI AND THE WILL OF THE WISPS

The sequel to the very good Ori and the Blind Forest was once again, shown off, boasting it’s signature beautiful art style and tight platforming.  In this short trailer, there wasn’t much in the way of information, but if it follows in the footsteps of it’s predecessor while iterating on some of the more irritating aspects of the game, then this could be a homerun.  It’s out February 11th of 2020.


MINECRAFT DUNGEONS

Next we were onto that Minecraft game that’s a dungeon crawler, apltly named Minecraft Dungeons.  It’s a 4 player coop dungeron crawler that looks neat.  I think the art style works with the isometric camera, and I gotta hand it to them, it’s a fairly cool concept that works well within the world of Minecraft.  It’s due out next spring.


STAR WARS JEDI: FALLEN ORDER

We got to see more of Star Wars Jedi: Fallen Order, but there wasn’t much in the way of new footage.  Instead, it looked as if it was made from the full demo they showed yesterday at EA Play, chopping it down into a more bite sized and exciting package.  There were flashes of new footage, but nothing that really expanded on what was shown at EA Play.  It releases November 11th of this year.


BLAIR WITCH

They showed off this spooky trailer with a dude running into a shack in the woods, where he was definitely going to die.  There was also an adorable dog that traveled with him, that I’m sure is going to die, which makes this game an instant pass and also it gets 0/5 stars for even putting that idea in my head.  That’s the official review for a game that comes out on August 30th.


CYBERPUNK 2077

The very anticipated Cyberpunk 2077 made an appearance in the form of what I assume is a cut scene in the game, it’s hard to know for sure though.  There were lots of half robot people with guns, a self driving car, a robo-fist-fight between two men, lots of bleeping out of the bad words, a woman who can hack with her mind, and KEANU REEVES.  And then Keanu Reeves, not content with blowing the minds of everyone for just being in the game, walked out on stage.

He was charming and wonderful and is precious and I love him.  The crowd was eating it up, and so was he.  Then he gave us the release date by striking an emphatic pose while pointing to the big screen that flashed to some more gameplay, quickly followed by an April 16th, 2020 release date.

I am very excited about Cyberpunk 2077 as a fairly recent convert to the camp of CD Projekt Red, and as you can probably guess, the grimy sci-fi aesthetic is definitely my jam.


BATTLETOADS

Hell yeah baby, the Battletoads are back and they look like a Disney Afternoon cartoon.  It’s a 3 person co-op brawler that has no release date.  Hopefully, it’ll be as good as I remember Castle Crashers being.  Realistically, it’ll be the best Battletoads game, but that isn’t saying much.


ID@XBOX MONTAGE/GAME PASS

A bunch of games were announced and highlighted in this ID@XBOX game montage.  A lot of the stuff looked really cool and up my alley.  I plan on investigating some of these games more in-depth at some point, but for now, just enjoy the trailer.

The montage was followed with the news that the games in the montage were all going to launch day and date on Xbox Game Pass.

They also announced that the entire Master Chief Collection is coming to game pass on PC, along with the news that the PC game pass launched today, and they’re bundling both Game Passes and Xbox Live Gold for $14.99.  Which honestly, is a pretty great deal.


MICROSOFT FLIGHT SIMULATOR

Powered by Google Maps, there was a lot of pomp and circumstance around this iteration of Flight Simulator, and honestly, it looks absolutely solid and something that I could definitely see myself dumping an obscene amount of time into.

I’ve never been a big, “plane guy,” but I am definitely a, “seemingly mundane simulator game guy,” and this speaks to me in that regard.


THEY BOUGHT DOUBLEFINE PRODUCTIONS/PSYCONAUTS 2

With the announcement that Microsoft had purchased Double Fine, they celebrated their union by showing us a new trailer for Psychonauts 2.  The game itself looks just as phenomenal as I’d hope, and seems like it’s striking the right tone while boasting a fairly interesting story for the follow up to one of my personal favorite games.

Psychonauts is easily one of my favorite games based on it’s tight gameplay, and great humor.  Hopefully, almost 15 years later, the sequel can illicit similar feelings.


DRAGON BALL Z KAKAROT

https://www.youtube.com/watch?v=uy9FuthWVkE

HELL YEAH SON, THEY SHOWED OFF THAT GOKU GAME.  It looks dope as hell, and it would be the ten thousandth time I’ve experienced the first 100 episodes of that show.  I know nothing about the game, how it plays, how progression works, how many sagas are represented in it, but I’m definitely getting this game.


12 MINUTES

https://www.youtube.com/watch?v=7h5kBrSqnbc

Anapurna came to show a game that revolves around a time loop and an emotional and gut wrenching story.  It looks like you’re reliving the same time loop over and over in an attempt to get it right and not watch your wife die.  It’s being billed as an “interactive thriller,” which means I’ll probably really like it and confuse my friends by talking about it so much.  Or, it’ll suck.  Who knows?  It’s coming soon apparently.


GEARS OF WAR 5

So they started off this Gears of War 5 trailer with some slight body horror stuff that was very uncomfortable to look at, and I’m not sure if Bound By Blood is the subtitle or just a catchphrase about the game, but whatever.  After that profoundly disturbing sequence, it was clear that this presentation wasn’t about the story mode.

Instead, they blasted off some fireworks for a while and then zoomed in under the stage to show off a multiplayer mode that has you and your team plant a bomb in an enemy base and then escape from said base.  It sure seemed like a lot of production and effort to go into just to show off a new mode, but whatever.  Also, there were wrestlers under the stage who were gonna play the mode on Mixer, so that was bizarre.

Then there was a hip hop remix of Crazy Train that featured Lil’ Jon, I think?  There was also a character who pulled out an electric knife and stabbed a bunch of fools which looked cool, but since it’s a CG trailer, who knows how it’ll actually play?  From said electro-knife lady, I assume that this mode is a class-based affair, and one person is the gun-man, and there’s lady-knife, and probably bomb-dude or something.  But that could be just me projecting.

It’s a three player focused co-op mode that looks interesting, but didn’t seem worth all the effort they put into showing it off.  It all felt disjointed and weird and also if you preorder you can play as a Terminator.  So never mind about the disjointed thing, this entire sequence was never “jointed” to begin with.

It releases on September 10th this year and can be played a few days early by buying the expensive edition or playing via Game Pass.


ELITE CONTROLLER II

They announced a new Elite Controller with more features, dongles, Bluetooth, a rechargeable battery and charging dock.  It all seemed like smart innovations and needed redesigns, but will probably also be expensive as hell.

I really want an Elite Controller, but cannot justify paying $150 for a controller, no matter how good it is.


DYING LIGHT 2

A new trailer for the very exciting Dying Light 2 was shown off, focusing on choices and “remembering who you are” and other ethical quandaries.  I saw a zombie climb the player like a ladder, so that’s uncool and definitely not welcome.

I liked Dying Light a whole bunch, but I felt like I lacked any agency and also hated the weapon durability system, although, to be fair, it wasn’t as egregious as it could’ve been.  Still, I hate that mechanic in games, but for Dying Light 2, I can make an exception.

Also it’s out next year.


FORZA HORIZON 4

They rolled out a sports car made of Lego pieces to promote Forza Horizon 4 and their upcoming crossover with the toy manufacturer.  Yes, Lego.  Everything was Lego, people, cars, animals, fences, and other stuff were all made of those delightful little bricks.  Not since Forza Horizon partnered with Hot Wheels, have I been more curious about playing a Forza game.  It looks like a lot of fun and will be available on June 13th.


GEARS POP!

Bad.  All of this is bad.  It’s a mobile game in the vein of Clash Royale and looks terrible.  Seriously, it looks gross, and appears to be little more than an attempt to suck money out of people.  Also, Funko Pop figures are ugly and terrible.


PHANTASY STAR ONLINE 2

For a long time, a lot of people have been clamoring for this MMO to finally get localized and get a proper western release.  I have no reverence for Phantasy Star Online or the MMO genre in general, so this doesn’t seem like anything I’d be interested in.  It comes out next year and is exclusively coming to Xbox.


BORDERLANDS 3

I’ve made my thoughts on Borderlands as a series clear, and this trailer didn’t do much to change them.  It looks exactly like what you’d expect from a sequel to Borderlands 2, which I guess is what people want.  But in an age where games like Destiny and The Division exist, I’m curious to see how Borderlands 3 does against other loot shooters.  I just wish they would have tried to do some more interesting things as opposed to just doubling down on what’s worked in the past.

They also released a new piece of DLC for Borderlands 2 to link the stories of the two games, which I’m pretty sure is free.

It comes out September 13th of this year.


GEORGE R.R. DARK SOULS (ELDEN RING)

With no gameplay and just an ambiguous as hell CG trailer, it sure felt like something both From Software and Georgie boy would make.

I don’t have any love for either From Software or the throne man himself, Mr. R.R. Martin, and this detail-packed trailer did nothing to sway those feelings.


STREAMING

They were extremely brief and vague when it came to their streaming initiative, Project X-Cloud, but it sounds like it’s launching this year, and you can even use your Xbox One as a sort of home streaming device, allowing you to stream to other devices on the same WiFi connection.


NEW CONSOLE

There was a lot of hype and boasting about the technology and connectivity around the next Xbox console to kick of this next segment.  Focusing in on the more tech heavy bullet points like the processor in the console, ray tracing support, SSD inclusion, backwards compatibility and so on and so forth.  No real visual element aside from various studio heads talking about how powerful this technology is.

The way they’re positioning this next console seems to be a direct response to how the Xbox One was lambasted upon reveal.  Instead of superfluous features, they chose to focus on performance, and how it’s for games and gamers.  Nothing about TV or movies which, while it almost definitely will support other forms of entertainment, won’t be a focus at all.

Releasing holiday of 2020, we didn’t get a name aside from the code name, Project Scarlet.


HALO INFINITE

Announced as a Project Scarlet launch title, we were treated to what I assume is a cut-scene from the game Halo Infinite.  All I can surmise from this trailer is that, once again, things are bad, and Master Chief got saved by someone so that he can save everyone else.  Also he misses he digital, blue, cyber-girlfriend who lived in his head for a while until she went bonkers.

And just like that, you now know the entire plot to all of Halo.


Then everything ended.  It all just stopped.  And not one mention of Fable at all!  Sure we got Keanu Reeves, but I really, really wanted the Fable rumors to bear fruit.  It’s all exciting stuff, but doesn’t solve the issue of big releases this year.  They’ve got Gears coming this year, but not much else.

It really felt like the entire Xbox brand is just going to lay low for a while, restructuring it’s offerings and services, so that they can come back next winter to release an incredibly, fully featured console.

But next year, it seems like Microsoft is gonna hit consumers hard and make sure people feel good about the brand by the time the next console drops.